Wind River shotgun debris @DavidRidlen
Wind River shotgun debris  @DavidRidlen
Uploaded October 2024 | Updated September 2026, 1 week ago
At first, I used Lightwave Bullet dynamics, but collisions would not work at such high speed, as the fragments (in red) kept passing thru the collision figure, regardless of sim res or modeling. I switched to using old HardFX, and collisions worked perfectly.
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David Ridlen |

Wind River shotgun debris

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