@oddstonegames
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Oddstone Games | Win32 API: Creating a Window | C++ Game Engine @oddstonegames | Uploaded July 2023 | Updated October 2024, 2 hours ago.
Good day everyone! This is the 8th video of this game engine from scratch series. Here we will learn how to create a window using Win32 API and we will also add the ability to Remove Listeners in our Event System.
Thank you for watching!

Timecodes
00:00 : What is Win32 API?
01:44 : What are Handles & Modules?
02:57 : How does window creation work?
04:15 : How to handle window events?
08:15 : Creating the Window
17:55 : Updating the Event System
20:57 : Renaming Macros for Log class
21:25 : Updating the Test Game
22:23 : Result
23:16 : Outro

GitHub Repo:
github.com/oddStoneGames/MiniEngine

You can join our discord channel to connect with me:
discord.com/invite/d65zTzrhrp

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twitch.tv/oddstonegames
Win32 API: Creating a Window | C++ Game EngineC++ Game Engine: The Event System GuideDelta time? | Game Engine From ScratchX11: Creating a Linux Window | C++ Game Engine

Win32 API: Creating a Window | C++ Game Engine @oddstonegames

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