Uploaded June 2013 | Updated September 2026, 5 hours ago
A detailed explanation of why it costs so much money to develop AAA video games and why Microsoft wanted to restrict used games and rentals to allow developers to make more money. Because they have reversed course, expect to see more DLC, microtransactions, and incentives to buy digital rather than retail. The numbers I use are based off of internet research though it is difficult to find accurate numbers on game development costs because most of it is classified.
A detailed explanation of why it costs so much money to develop AAA video games and why Microsoft wanted to restrict used games and rentals to allow developers to make more money. Because they have reversed course, expect to see more DLC, microtransactions, and incentives to buy digital rather than retail. The numbers I use are based off of internet research though it is difficult to find accurate numbers on game development costs because most of it is classified.










