@JonasTyroller
  @JonasTyroller
Jonas Tyroller | Why Making Games is so RISKY! (+ Fixes) @JonasTyroller | Uploaded November 2018 | Updated October 2024, 9 hours ago.
Making games is risky. The likelihood to fail is huge and the chance to succeed diminishingly small. Nobody said game development was easy...

The three biggest things that can go wrong are:
- You don't manage to finish your game.
- You fail to market your game and nobody knows it exists.
- Your game stinks and nobody wants to play it.

If you overcome all three of those challenges and master them gracefully, you'll make a successful game.

In this video I have 15 awesome game dev tips for you that'll help you to pull it off and keep your risks to a minimum.

Don't put all of that time and money on the line without a solid reason. Be smart about it and you'll be able to push through.

Good luck!


Music by GoodPixels:
youtube.com/channel/UCkpdcsgeJdy5Who9BxMvT8w

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Why Making Games is so RISKY! (+ Fixes) @JonasTyroller

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