Uploaded March 2024 | Updated September 2026, 2 weeks ago
Consoles ALWAYS cap the frame rate in games, it kinda feels like an artificial limitation to the console gaming experience. People make mods to circumvent it, one of the major features of a PC port is that the framerate is uncapped. Maybe console makers do it for Vsync, efficiency, game consistency- maybe all of them combined... but are they on to something??
You can test your PC Latency with "Frameview" in games that have DLSS 3 in them:
nvidia.com/en-us/geforce/technologies/frameview
So in this video we look at the difference between capping and uncapping frames. The latency, efficiency, consistency- some really interesting tests. Also how you should cap it for the best experience and comparing to Nvidia Reflex Low-latency and AMD Antilag (wish Antilag+ was here lol)
==JOIN THE DISCORD!==
discord.gg/xbVEkhPJ72
Digital Exhibition: youtu.be/rA7BAbMQU3c?si=2eFt0tv4Ld7MEvoS
Digital Foundry: youtu.be/BLlZBwN_-C4?si=wb_wO_LNoENrSM49
youtu.be/JawxvOF__4Q?si=5fA23taqL8lr_xEU
youtu.be/P8JnbYKrYpA?si=UbbOi9RV-dOXyq29
youtu.be/x88molgdmcI?si=0qvsjoqdmYANZbRG
pcgamer.com/software/nintendo-v-yuzu-switch-emulator-shut-down-settlement
amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html
twitter.com/CounterStrike/status/1712875606776729832
pcworld.com/article/2237564/amds-anti-lag-is-coming-back-after-an-ignoble-exit-in-2023.html#:~:text=Frank%20Azor%20says%20the%20latency,without%20tripping%20anti%2Dcheat%20systems.&text=Lag%20is%20the%20bane%20and,PC%20gamers%20since%20time%20immemorial.
0:00- Why do consoles intentionally limit framerate?
2:02- Latency and gaming
5:20- How capping fps affects latency
6:40- Nvidia Reflex-low latency tech... better?
9:40- Main issue and workaround with capping frames
12:20- Optimizing FPS in competitive games and efficiency
15:55- PEAK CONSISTENCY of GAME FEEL
17:42- AMD in the Latency War
19:55- Reducing Latency on AMD
23:42- Chasing frames...
25:10- Main Downside
Consoles ALWAYS cap the frame rate in games, it kinda feels like an artificial limitation to the console gaming experience. People make mods to circumvent it, one of the major features of a PC port is that the framerate is uncapped. Maybe console makers do it for Vsync, efficiency, game consistency- maybe all of them combined... but are they on to something??
You can test your PC Latency with "Frameview" in games that have DLSS 3 in them:
nvidia.com/en-us/geforce/technologies/frameview
So in this video we look at the difference between capping and uncapping frames. The latency, efficiency, consistency- some really interesting tests. Also how you should cap it for the best experience and comparing to Nvidia Reflex Low-latency and AMD Antilag (wish Antilag+ was here lol)
==JOIN THE DISCORD!==
discord.gg/xbVEkhPJ72
Digital Exhibition: youtu.be/rA7BAbMQU3c?si=2eFt0tv4Ld7MEvoS
Digital Foundry: youtu.be/BLlZBwN_-C4?si=wb_wO_LNoENrSM49
youtu.be/JawxvOF__4Q?si=5fA23taqL8lr_xEU
youtu.be/P8JnbYKrYpA?si=UbbOi9RV-dOXyq29
youtu.be/x88molgdmcI?si=0qvsjoqdmYANZbRG
pcgamer.com/software/nintendo-v-yuzu-switch-emulator-shut-down-settlement
amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html
twitter.com/CounterStrike/status/1712875606776729832
pcworld.com/article/2237564/amds-anti-lag-is-coming-back-after-an-ignoble-exit-in-2023.html#:~:text=Frank%20Azor%20says%20the%20latency,without%20tripping%20anti%2Dcheat%20systems.&text=Lag%20is%20the%20bane%20and,PC%20gamers%20since%20time%20immemorial.
0:00- Why do consoles intentionally limit framerate?
2:02- Latency and gaming
5:20- How capping fps affects latency
6:40- Nvidia Reflex-low latency tech... better?
9:40- Main issue and workaround with capping frames
12:20- Optimizing FPS in competitive games and efficiency
15:55- PEAK CONSISTENCY of GAME FEEL
17:42- AMD in the Latency War
19:55- Reducing Latency on AMD
23:42- Chasing frames...
25:10- Main Downside










