Uploaded July 2017 | Updated September 2026, 3 weeks ago
My Twitter: twitter.com/pfassett
Patreon: patreon.com/stratedgy
The How and Why of Deus Ex
For this video I tested two people who have never played any Deus Ex game before, and I found that on both occasions, both participants took the crossbow, believing it to be the safest bet, and when they used it to put someone to sleep, they found that it didn’t work the way they thought it would. Which makes sense. The guards when shot with a tranq dart, immediately turn and start shooting you.
People expected them to at least react to the sensation first. See most people associate getting shot with a tranq dart like getting stuck with a needle. We would at least look to see what we’ve been shot with before we turned to look for who shot them. The other issue is that the enemy automatically knows where we are and starts shooting. As players now, people at least expect to have to be discovered before someone starts shooting in random directions.
In a game of this tone, we tend to require a bit more of a simulation than an action game. If we get the jump on an enemy, we have come to expect a certain result. For me, I can’t think of a game that had done that before Thief. Hitting someone from behind with a club or a sword, or a carefully placed arrow, almost always resulted in a one hit incapacitation. In Deus Ex, it causes a minor annoyance. Except if you use a gun. A gun appears to be a one hit kill if you get a headshot, but with the addition of the shrinking crosshair, appeared to overwhelm the two participants.
Sources
arstechnica.com/gaming/2017/03/warren-spector-almost-made-an-rts-branded-rpg-instead-of-deus-ex
en.wikipedia.org/wiki/Warren_Spector
giantbomb.com/warren-spector/3040-2978
ign.com/articles/2017/07/14/how-thief-inspired-warren-spector-to-create-deus-ex-a-ign-unfiltered
My Twitter: twitter.com/pfassett
Patreon: patreon.com/stratedgy
The How and Why of Deus Ex
For this video I tested two people who have never played any Deus Ex game before, and I found that on both occasions, both participants took the crossbow, believing it to be the safest bet, and when they used it to put someone to sleep, they found that it didn’t work the way they thought it would. Which makes sense. The guards when shot with a tranq dart, immediately turn and start shooting you.
People expected them to at least react to the sensation first. See most people associate getting shot with a tranq dart like getting stuck with a needle. We would at least look to see what we’ve been shot with before we turned to look for who shot them. The other issue is that the enemy automatically knows where we are and starts shooting. As players now, people at least expect to have to be discovered before someone starts shooting in random directions.
In a game of this tone, we tend to require a bit more of a simulation than an action game. If we get the jump on an enemy, we have come to expect a certain result. For me, I can’t think of a game that had done that before Thief. Hitting someone from behind with a club or a sword, or a carefully placed arrow, almost always resulted in a one hit incapacitation. In Deus Ex, it causes a minor annoyance. Except if you use a gun. A gun appears to be a one hit kill if you get a headshot, but with the addition of the shrinking crosshair, appeared to overwhelm the two participants.
Sources
arstechnica.com/gaming/2017/03/warren-spector-almost-made-an-rts-branded-rpg-instead-of-deus-ex
en.wikipedia.org/wiki/Warren_Spector
giantbomb.com/warren-spector/3040-2978
ign.com/articles/2017/07/14/how-thief-inspired-warren-spector-to-create-deus-ex-a-ign-unfiltered





![Framing The Narrative of Immigration
Framing The Narrative of Immigration
PATREON: https://www.patreon.com/stratedgy
SOURCES BELOW: (These are most of the sources I used. Some of the Cartel notes are lost)
I explore the drug war and its effects on the countries where drugs are produced, and the effects this war has on the people caught in the middle.
The scourge of opium in Afghanistan BBC News: https://www.youtube.com/watch?v=KVKNfIwuys0
Sword of Islam - book: https://goo.gl/utH1G4
Afghanistan: Iran And Other Neighbors Face Growing Drug Problems - Online article by Charles Recknagel and Azam Gorgin: https://www.rferl.org/a/1094237.html
UN Afghan Opiate Trade Project: https://www.unodc.org/unodc/en/data-and-analysis/aotp.html
In Kabul, Afghanistan, Students Protest Atrocities Against Myanmar Muslims: https://www.rferl.org/a/afghanistan-protest-myanmar/27060510.html
UNODC and illicit crop monitoring reports from 2002 - 2015: https://www.unodc.org/unodc/en/crop-monitoring/index.html
UN World Drug Report 2017: https://www.unodc.org/wdr2017/index.html
Golden Crescent: https://en.wikipedia.org/wiki/Golden_Crescent
Golden Triangle: https://en.wikipedia.org/wiki/Golden_Triangle_(Southeast_Asia)
Myanmar’s New Opium War: Vigilantes, Villagers Clash Over Drug Trade: https://www.wsj.com/articles/myanmars-new-opium-war-vigilantes-villagers-clash-over-drug-trade-1458935295
UN page on groups monitoring drug trafficking: https://www.unodc.org/unodc/en/drug-trafficking/central-asia.html
Successful Fight against Drug Trafficking, Transnational Organized Crime Requires Interlocking National, Regional, International Strategies, Third Committee Told: https://www.un.org/press/en/2009/gashc3948.doc.htm
Government considering Afghanistan, Myanmars proposal to boost pharma exports - http://economictimes.indiatimes.com/industry/healthcare/biotech/pharmaceuticals/government-considering-afghanistan-myanmars-proposal-to-boost-pharma-exports/articleshow/58350546.cms
Mexicos 1968 Massacre: What Really Happened? - http://www.npr.org/templates/story/story.php?storyId=97546687
MATANZA DE TLATELOLCO- DOCUMENTAL COMPLETO HD - https://www.youtube.com/watch?v=8FUdd6Wy3Qg
Movimiento Estudiantil de 1968, Documental Corto y Bien Explicado [HD] - https://www.youtube.com/watch?v=dk0aXPZeLn0
Cartel Land - Documentary
Prohibition - Ken Burns Documentary
El Narco - Book by: Ioan Grillo Framing The Narrative of Immigration](https://i.ytimg.com/vi/XpRyA_wQ7AI/mqdefault.jpg)




