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Myren Eario | When you suppress too many block udpates... @myreneario7216 | Uploaded 6 years ago | Updated 2 hours ago
Minecraft version 1.13.1
In an attempt to fix tnt duplication, mojang has severely limited what kind of block updates get send out by pistons.
Here I show a particularly interesting case.
If a piston wants to pull a slimeblock structure, then he has to delete his piston head before he can properly evaluate whether the slimeblock structure is movable. (Before deleting the piston head, every slimeblock structure would be unmovable because an unmovable piston head would be in the way)
In order to prevent any kind of duplication bugs, there will be no block updates (no NC, no PP, no whatever) immediately be send out when the piston head gets deleted. These block updates will only get send out after the entire structure has been moved.
However if the structure is unmovable, then the entire structure will never be moved, and these block udpates will simply be forgotten.

The funny thing is of course, that even if this would send out block updates immediately it would cause no duplication glitches, because the piston head gets deleted before the piston has made the list of blocks it wants to move.


Edit: A very similar bug was apparently known before.
There is this video by methodzz in 1.13-pre11: youtube.com/watch?v=obgQM45f76c
However these bugs are not completely identical. If you test any of the setups methodzz shows in his video in 1.13.1 they will no longer work.
In 1.13.1 you additionally need the two slimeblocks and the obsidian block I have in my video (or some other immovable slimeblock structure), or it won´t work.
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When you suppress too many block udpates... @myreneario7216

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