@MTB396
  @MTB396
MTB | when the miko theme kicks in @MTB396 | Uploaded October 2024 | Updated October 2024, 16 hours ago.
Playtime's over.

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=Credits=

Character model used:
Reimu - Schwarz [ 3d.nicovideo.jp/works/td1809 ]
Miko - Takarabako [ bowlroll.net/file/235482 ]
Futo - Flick [ bowlroll.net/user/927 ]
Tojiko - Kynokoru [ seiga.nicovideo.jp/seiga/im2857508 ]



Props used
Miko's cape - Kynokoru [ seiga.nicovideo.jp/seiga/im2857508 ]
Yin Yang ballz - 魔王 [ bowlroll.net/file/208339 ]
Gohei - 柳餅 [ bowlroll.net/file/244788 ]

Effect used:
Ray MMD - ray-cast [ github.com/ray-cast/ray-mmd ]
Beamman's Effects - [ https://w.atwiki.jp/beamman ]
curl

Stage used:
Pagoda - daucongluyen [ deviantart.com/daucongluyen/art/WOT-China-Tower-Stage-DL-713449620 ]
Others stages are remade using textures from th13 it self.

Music used:
TD Miko's Theme: Shoutoku Legend ~ True Administrator

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this project was a rollercoaster of emotions.

#東方MMD #TouhouMMD
when the miko theme kicks inrecovery attempt (+2hu 11)bing chilling?[Cave Story MMD] BalrogBlack Mesa Weapon Reanimations Pack [showcase]fps animating strem day 2Peppino goes batshot insane against the combinedancing1yabidabidabodobidabidabidabodigitytinggal terbang aja...making deadpool dance animation?past

when the miko theme kicks in @MTB396

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