Uploaded August 2024 | Updated September 2026, 1 day ago
When I look at the original youtube.com/watch?v=zr-5BgyUBMo , I shake my head; I was getting hit, empty Beasts, taunt and got hit, etc. So I wanted to make another one for a while. The old one had Jude with every chars' skills and all of them active, but this one aimed to be more natural, using Jude-only skills and setting the default STR to 4500(uses the same file as the old one).
To deal with Chromatus, I use a set pattern. At start, I throw a few Demon Fists to weaken the Iron Stance, then wait for him to attack. Whatever the attack is(hopefully a normal attack), I will Snap Pivot it. Then I need to use the Assault Step + Cerberus Strike to break his Iron Stance enough to use Rising Falcon's ground version to lift him in the air, which I can only do properly if I'm behind him. I want him to counter on this hit. Chromatus counters in the air are always Dark Projection, and due to RF's trajectory, his DP will not only miss me, but I will hit him as I land when he lands simultaneously. I then backstep to cover his DP-recovery flip, and follow up with Talon Storm. The 3rd and 4th hits lift him slightly off the ground, where if he counters on the 4th or 5th hit, he will guaranteed do DP as a counter(counters earlier, and he's considered grounded, so he'll do whatever). I have just enough time to throw a Palm Strike into Dragon Shot into his DP. Dragon Shot has invulnerability frames on startup just like Leia's Eagle's Rage on startup, so I can attack while voiding Victor's own attack. Afterwards, I quickly attack him again and down him with Shattering Demon Fist. I will use Snap Pivot 2(Pivots when holding guard) if I have it active; else, I'll either backstep or use DS on wakeup to avoid whatever wake-up attack he uses(works inconsistently), then repeat if I can. Don't get me wrong, I still lose a crapton during the chromatus phase, despite the title, but its easier to manipulate.
The hard part is the normal forms, I guess I could SDF cheese him and he'd go down quickly, but just beating him that way defeats the purpose of the fight for me. Against sword, the combo work is simple, but passable, but I need better gun/hammer algorithms; no need to completely grounding these forms if he has no air counter, but I don't have to abuse it either. Guns have range, and hammer has superarmor on artes, making it a bit tricky to deal with Jude for me.
I don't count the glitch as a win... could have sworn I've seen this from someone else =02.... I thought it was funny though.
Music: KENBōSHō (Amnesia) ver. Tekken 8 by Rukunetsu(YT)
Tales of Symphonia 2 - Off-Day
When I look at the original youtube.com/watch?v=zr-5BgyUBMo , I shake my head; I was getting hit, empty Beasts, taunt and got hit, etc. So I wanted to make another one for a while. The old one had Jude with every chars' skills and all of them active, but this one aimed to be more natural, using Jude-only skills and setting the default STR to 4500(uses the same file as the old one).
To deal with Chromatus, I use a set pattern. At start, I throw a few Demon Fists to weaken the Iron Stance, then wait for him to attack. Whatever the attack is(hopefully a normal attack), I will Snap Pivot it. Then I need to use the Assault Step + Cerberus Strike to break his Iron Stance enough to use Rising Falcon's ground version to lift him in the air, which I can only do properly if I'm behind him. I want him to counter on this hit. Chromatus counters in the air are always Dark Projection, and due to RF's trajectory, his DP will not only miss me, but I will hit him as I land when he lands simultaneously. I then backstep to cover his DP-recovery flip, and follow up with Talon Storm. The 3rd and 4th hits lift him slightly off the ground, where if he counters on the 4th or 5th hit, he will guaranteed do DP as a counter(counters earlier, and he's considered grounded, so he'll do whatever). I have just enough time to throw a Palm Strike into Dragon Shot into his DP. Dragon Shot has invulnerability frames on startup just like Leia's Eagle's Rage on startup, so I can attack while voiding Victor's own attack. Afterwards, I quickly attack him again and down him with Shattering Demon Fist. I will use Snap Pivot 2(Pivots when holding guard) if I have it active; else, I'll either backstep or use DS on wakeup to avoid whatever wake-up attack he uses(works inconsistently), then repeat if I can. Don't get me wrong, I still lose a crapton during the chromatus phase, despite the title, but its easier to manipulate.
The hard part is the normal forms, I guess I could SDF cheese him and he'd go down quickly, but just beating him that way defeats the purpose of the fight for me. Against sword, the combo work is simple, but passable, but I need better gun/hammer algorithms; no need to completely grounding these forms if he has no air counter, but I don't have to abuse it either. Guns have range, and hammer has superarmor on artes, making it a bit tricky to deal with Jude for me.
I don't count the glitch as a win... could have sworn I've seen this from someone else =02.... I thought it was funny though.
Music: KENBōSHō (Amnesia) ver. Tekken 8 by Rukunetsu(YT)
Tales of Symphonia 2 - Off-Day
![Tales of Xillia 2 : Victor - Jude 2015 No PC
Music: Etrian Odyssey IV - Battlefield - Faith is My Pillar
Other videos in the Jude series:
Vs. Chronos 1: https://www.youtube.com/watch?v=DDWYNFdti2I
Vs. Chronos 3: https://youtu.be/iKTzBNdOFWs
updated Jude vs Victor: https://www.youtube.com/watch?v=3AHmhXFj7Zg
just another random jude fight. Got inspired to try my hand at it since I saw yuuki coffees fight against Victor with Jude.
http://youtu.be/eT-Vz0lzAYo
Unfortunately, he is in no way fit to fight solo against Victor w/o PC2/3 stat-wise, since this file was for Leia and his Iron Stance was near-impossible to break =0. So, in order to actually enjoy this fight, I SAVE-EDITED JUDES STATS SO I CAN BREAK HIS GUARD EASILY and not die in one hit. I also turned the grade shop 2x dmg off, so my increased STR did not augment the damage given(and its still quite a bit longer than other battles Ive done), and gave him every skill in the game, but turned off some of the overpowered ones(heal guard, auto medicine, aerial glory/glory, time stop, etc). Nothing to prove here, but I at least want him to be able to reasonably stagger/kill me.
As I said before, Im not very proficient with Jude outside of premade combo C and that combo is about the only decent thing to come out of this video. Other than that, I have to say I still had quite a bit of fun doing this =03. Felt good to just be able to fight [relatively] head-to-head, w/o having to worry about Iron Stance.
As for Victor, he is certainly a tough one. Its hard to discern when to backstep his attacks. His sword form is probably his most dangerous. Fortunately, its the only one that can counter with an arte in mid-air, so I could only hope hed change forms so he can be aerial juggled. Tales of Xillia 2 : Victor - Jude 2015 No PC](https://i.ytimg.com/vi/zr-5BgyUBMo/mqdefault.jpg)