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Game Wisdom | When Game Genres Refuse to Grow | Critical Thought #gamewisdom #gamedev #gamedesign @Game-wisdom | Uploaded April 2024 | Updated October 2024, 9 hours ago.
For today's critical thought, I turn my attention to the roguelike, strategy, and adventure genres and how despite very passionate fanbases, these genres seem stuck in terms of broad appeal and whether or not that is important in the market today.

Xalavier's talk: youtube.com/watch?v=SocpOHMX4f0&t=7144s

0:00 Intro
00:55 When Genres Pop
2:31 Holding Too Long to the Past
4:20 Why Genres Need to Grow
6:06 Josh Gets Cancelled Part 1
7:42 Who Cares?
15:23 Josh Gets Cancelled Part 2
16:26 Making a Genre Grow
20:11 Conclusion

games shown: Crown Trick, The Many Pieces of Mr. Coo, Shadow Tactics, Hades, They are Billions.


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