Whats the Point of Status Effects? ~ Design Doc @DesignDoc
Whats the Point of Status Effects? ~ Design Doc  @DesignDoc
Uploaded May 2020 | Updated September 2026, 1 week ago
The first 1000 people who click the link in the description will get 2 free months of Skillshare Premium: https://skl.sh/designdoc9

Status effects are a staple of game design, but they aren't just for RPGs anymore. They have been added to all kinds of genres. But, why? What makes status effects such a useful tool in games like Persona and Monster Hunter, but also games like Street Fighter and Left 4 Dead? Let's look through the categories of status effects, some common pitfalls, and talk about some tips, tricks, and points that can help you make the most out of your status effects.

Support Design Doc on Patreon: patreon.com/designdoc
Design Doc on Twitter: twitter.com/Warbot400

This video was sponsored by Skillshare.

#persona #monsterhunter #finalfantasy
Whats the Point of Status Effects? ~ Design DocGraphic Design in New Games - Good Design, Bad Design 17What Led Supergiant To Hades? ~ Design DocGood Design, Bad Design Vol. 3 - Amazing and Awful Video Game Graphic Design ~ Design DocMechanics & Character Design - How Mario & Dark Souls Communicate Characters ~ Design DocHow Do You Build RPG Party Chemistry?Golf Story - Why Golf RPGS Work ~ Design DocBreath of the Wilds Exploration Cycle ~ Design DocKinetic Typography: Gorillaz - Rock The HouseWhat Makes a Good New Game Plus?Terrible Game MissionsBuilding A Good Place To Fight - RPG Battlefields
Design Doc |

What's the Point of Status Effects? ~ Design Doc

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER