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slicedlime | What's New in Minecraft 1.19.3 Pre-release 1? Player Head Sounds! @slicedlime | Uploaded 1 year ago | Updated 16 hours ago
The first pre-release for Minecraft 1.19.3 has arrived, with new technical functionality, plenty of bug fixes and a release date! Check out all the details here! #minecraftemployee

slicedlime works as a Tech Lead for Minecraft at Mojang, but the YouTube and Twitch channels are personal projects run entirely in his spare time. This is an unofficial update video that aims to be the most comprehensive guide possible. Official announcement: minecraft.net/en-us/article/minecraft-1-19-3-pre-release-1

How to get a Snapshot: youtu.be/-gWUURjTaL0

Introduction: 0:00
Mobs: 0:22
World generation: 1:02
User Interface: 1:14
Experimental Blocks & Items: 1:46
Data: 2:19
Commands: 2:52
Predicates: 3:12
Thank You: 3:31

Change Highlights in this version:
Mobs:
- Vex textures tweaked
- Fixed MC-156663: Villager pathfinding broken in water
- Fixed MC-245697: Certain mobs can't get out of water that is at least two blocks deep

Worlds:
- Fixed MC-255133: Extra copper ore generates in deep dark

Sounds:
UI:
- New splash text: "Made with lave!"
- Fixed MC-257386: Inventory menu has broken textures with Programmer Art enabled
- Fixed MC-256883: Elements within the game menu are now positioned slightly lower than they were in previous versions

Experimental Blocks & Items:
- Fixed MC-257506: Top and bottom texture of chiseled bookshelf rotates depending on placement
- Fixed MC-257658: Sculk sensors are not activated upon taking books from chiseled bookshelves
- Fixed MC-257625: Piglin Head placed on noteblock play the piglin angry sound instead of the piglin ambient sound

Data:
- Player Heads can now contain a note_block_sound field
- When present, this determines the sound a note block makes when the head is placed on top of it
- Chiseled bookshelf last interacted slot is now a part of its nbt data rather than a block state

Commands:
- fillbiome command now supports a filtered mode
- Fixed MC-257648: The fillbiome command can result in flickering biome colors

Predicates:
- Added new entity sub-predicates for some entity types with variants:
- axolotl
- variant - values: lucy, wild, gold, cyan, blue
- boat
- Works for boats, chest boats and rafts
- variant - values: oak, spruce, birch, jungle, acacia, dark_oak, mangrove, bamboo
- fox
- variant - values: red, snow
- mooshroom
- variant - values: red, brown
- painting
- variant - values: see painting_variant registry
- rabbit
- variant - values: brown, white, black, white_splotched, gold, salt, evil
- horse
- variant - values: white, creamy, chestnut, brown, black, gray, dark_brown
- Markings are separate value and not matched
- llama
- variant - values: creamy, white, brown, gray
- villager
- variant - values: see villager_type registry
- Also works for Zombie Villagers
- Profession and level are separate values and not matched
- parrot
- variant - values: red_blue, blue, green, yellow_blue, gray
- tropical_fish
- variant - values: kob, sunstreak, snooper, dasher, brinely, spotty, flopper, stripey, glitter, blockfish, betty, clayfish

Thanks to Octojen, Vegguid & Violine for the assistance!

Some camera sequences rendered using the ReplayMod: replaymod.com

Music:
- "Feeling Alright" by Gavin Luke (https://spoti.fi/3gArA8e)
- "Temple Thoughts" by Riverworn (https://spoti.fi/3VlNw5M)

--

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#minecraft #minecraftnews
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What's New in Minecraft 1.19.3 Pre-release 1? Player Head Sounds! @slicedlime

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