What Should High-Level Skilling Look Like in RuneScape? @rsbandb
What Should High-Level Skilling Look Like in RuneScape?  @rsbandb
Uploaded September 2026 | Updated September 2026, 3 weeks ago
In this segment, we look at the difference between simply increasing XP rates and giving players more meaningful, active ways to train. That means comparing things like Big Game Hunter and Heists with more minigame-style training methods, asking how much complexity belongs in high-level skilling, and whether techniques like tick manipulation should count as real skill expression.

We also look at which RuneScape skills already handle this well, where the gaps remain, and why Smithing stands out as one of the clearer examples of progression that feels like more than just making the number go up.

Because if Jagex is looking at the level 80+ game, the question is not only how fast we should train. It is what those levels should actually ask us to do.

Watch the full episode here: youtu.be/LiVu1a7eowk
What Should High-Level Skilling Look Like in RuneScape?Pumpkin Petes Halloween Event - Marking the End of an Era?Showering with the Naabes: 110 Runecrafting RCE, Combo Runes, and meeting the Naabes (CGIM Feature)Why RuneScape’s Combat Gear Progression Feels So StrangeLeagues II’s Stronger Relics Make Every Choice Harder | RSBANDBUpdate! 1100Brash Optimism: The future of MTX, will it go away, and Archaeology on Group IronmanSurge & Dive vs Heists: Are RS3 Movement Abilities Too Powerful?RuneScape’s Moonrise Dig Site Expands the First Age | RSBANDBUpdate!RuneScape’s Endgame Has a Progression Problem | RSBANDBUpdate! 1105Quests Are Fun For Everyone: RuneScape Roadmap Update, Game Jam, Tank Armour, and Group Iron Quests!Pleading For Harvest Hollow: RuneScapes 2024 Halloween Event, Activities, Rewards, and the MAZE!The End of Daemonheim: Beach 2024 and the Lore Diggers Recap of the Daemonheim Archaeology Digsite
RSBANDB |

What Should High-Level Skilling Look Like in RuneScape?

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER