Uploaded October 2025 | Updated September 2026, 2 weeks ago
How do you make a successful indie game that actually sells on Steam? I claim that you don't need a gameplay hook for your game. Here is why and what you need instead.
0:00 - What I Mean With "Hook"
1:00 - Experience Over Hooks
3:34 - Why Hooks Are Dangerous
5:23 - Four Pillars of Game Dev Success
7:20 - The Actual Problem
7:54 - Some Solution Ideas
14:28 - Focus on The Correct Problem
Listen to my game dev podcast on the go (Spotify, Apple Podcasts, etc.):
➤ tyrollerjonas.podbean.com
My game "Thronefall":
➤ Steam: store.steampowered.com/app/2239150/Thronefall
➤ Discord: discord.gg/gVYctptyg8
➤ Nintendo Switch: nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Thronefall-2669627.html#Overview
My game "Will You Snail":
➤ Play Will You Snail on Steam: store.steampowered.com/app/1115050/Will_You_Snail
➤ Join the Will You Snail Discord: discord.gg/G3mRDrK
For the game developers among you:
➤ Join our creative game dev community on Discord: discord.gg/Ye6zzfQ
How do you make a successful indie game that actually sells on Steam? I claim that you don't need a gameplay hook for your game. Here is why and what you need instead.
0:00 - What I Mean With "Hook"
1:00 - Experience Over Hooks
3:34 - Why Hooks Are Dangerous
5:23 - Four Pillars of Game Dev Success
7:20 - The Actual Problem
7:54 - Some Solution Ideas
14:28 - Focus on The Correct Problem
Listen to my game dev podcast on the go (Spotify, Apple Podcasts, etc.):
➤ tyrollerjonas.podbean.com
My game "Thronefall":
➤ Steam: store.steampowered.com/app/2239150/Thronefall
➤ Discord: discord.gg/gVYctptyg8
➤ Nintendo Switch: nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Thronefall-2669627.html#Overview
My game "Will You Snail":
➤ Play Will You Snail on Steam: store.steampowered.com/app/1115050/Will_You_Snail
➤ Join the Will You Snail Discord: discord.gg/G3mRDrK
For the game developers among you:
➤ Join our creative game dev community on Discord: discord.gg/Ye6zzfQ


![Wake of Poseidon! - I Analyze Your Indie Games (#013)
In this video I analyze the game design of the indie game Wake of Poseidon.
Its a twin stick shooter that focuses on combat but also has some platforming elements.
How could the developer make the combat system more satisfying and increase the visual clarity? What else is this game missing? How could we make this game even better? Lets analyze!
You can support the dev by checking out these links:
Developer YT Channel (Post Existetence Games): https://www.youtube.com/channel/UCNDIzANItY7o3 StdzNLHQ
Wake of Poseidon Download: https://sluggy.itch.io/wake-of-poseidon
If you want me to play your game or prototype and see it in a feedback video like this one, feel free to send me your short pitch to: JonasPlaysYourGame[t]gmail.com
This is a channel about game development and game design.
If you want to become an indie game developer or if youre thinking about making your own video games, this channel is for you!
I document the entire process of creating a complete video game from scratch and I share absolutely everything I learn on the way.
I started this channel with 0$ income, living at home with my dad. Will I be able to make a living as a game dev?
Subscribe to find out. :) Wake of Poseidon! - I Analyze Your Indie Games (#013)](https://i.ytimg.com/vi/vJRMghMV7mM/mqdefault.jpg)







