Uploaded February 2020 | Updated September 2026, 2 weeks ago
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It’s tough to make a game worth playing. But what about one worth playing AGAIN? That’s even tougher. Let’s talk about replayability. We’ll go through a ton of examples in three broad categories about how games add replay value, and we’ll also talk about what to avoid if you want to make a game as replayable as possible.
Support Design Doc on Patreon to get early access to new episodes, and hear a behind the scenes podcast! Go Here: patreon.com/designdoc
Design Doc on Twitter: twitter.com/Warbot400
#mariomaker #hearthstone #hades
Get Surfshark VPN at https://surfshark.deals/designdoc - Enter promo code DESIGNDOC for 83% off and 1 extra month for free!
It’s tough to make a game worth playing. But what about one worth playing AGAIN? That’s even tougher. Let’s talk about replayability. We’ll go through a ton of examples in three broad categories about how games add replay value, and we’ll also talk about what to avoid if you want to make a game as replayable as possible.
Support Design Doc on Patreon to get early access to new episodes, and hear a behind the scenes podcast! Go Here: patreon.com/designdoc
Design Doc on Twitter: twitter.com/Warbot400
#mariomaker #hearthstone #hades










