Uploaded June 2021 | Updated September 2026, 2 weeks ago
Audio is rapidly changing! We talk about the differences between multichannel audio and object-based audio and what you can expect in your personal gaming environment.
0:00 - Intro
0:10 - Linear vs. Non-Linear Audio
0:53 - What is Multichannel Audio?
2:23 - Audio Data Bandwidth Limitations
3:19 - What is Object-Based Audio?
5:27 - Gaming with Object-Based Audio
6:50 - The Future of Audio in Gaming
Watch "How Game Audio is Delivered": youtu.be/oq1Qdf_qHGg
Follow the ASTRO Family
Twitter: twitter.com/astrogaming
Instagram: instagram.com/astrogaming
TikTok: tiktok.com/@astrogaming
Facebook: facebook.com/astrogaming
Audio is rapidly changing! We talk about the differences between multichannel audio and object-based audio and what you can expect in your personal gaming environment.
0:00 - Intro
0:10 - Linear vs. Non-Linear Audio
0:53 - What is Multichannel Audio?
2:23 - Audio Data Bandwidth Limitations
3:19 - What is Object-Based Audio?
5:27 - Gaming with Object-Based Audio
6:50 - The Future of Audio in Gaming
Watch "How Game Audio is Delivered": youtu.be/oq1Qdf_qHGg
Follow the ASTRO Family
Twitter: twitter.com/astrogaming
Instagram: instagram.com/astrogaming
TikTok: tiktok.com/@astrogaming
Facebook: facebook.com/astrogaming










