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SolidArf | What I Learned Photographing NPCs in Kingdom Hearts III @SolidArf | Uploaded July 2022 | Updated October 2024, 1 day ago.
My deep dive into the character design, clothing, worldbuilding, and ambient dialogue of NPCs from Kingdom Hearts 3, after I spent a year watching and photographing NPCs.

KH3 is fascinating because in adapting worlds from a variety of different properties, it pulls details from each of those properties in vastly different ways. Let's dive into how it tackles its Disney worlds: the 3D animated, the adapted from 2D, and the adapted from live action... and of course, how it tackles the townspeople of its beloved original world Twilight Town. How do the game's NPCs compare to the vibes established by their source material? As a camera-wielding Sora might say... "Let's see!"

This video is excerpted from a longer deep dive into several games I photographed NPCs in. See below.

NPCs of Gaming Year in Review 2021 (Full Video): youtu.be/9ejkixtIAfw

======== Kingdom Hearts III Articles ========
“Kingdom Hearts 3: The Challenges and Rewards of Working with Disney” by Joe Skrebels
ign.com/articles/2019/02/11/kingdom-hearts-3-the-challenges-and-rewards-of-working-with-disney

“KH Insider Interviews Tasha Sounart”
youtu.be/7Rb4wJikugk

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What I Learned Photographing NPCs in Kingdom Hearts III @SolidArf

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