What I Learned in Space @DaydreamStudiosHub
What I Learned in Space  @DaydreamStudiosHub
Uploaded May 2024 | Updated September 2026, 3 hours ago
I recently made a 62 mile high climb up a ladder into space (virtually of course), while giving my viewers the ability to interact with my virtual character in real-time as I climbed. The project was a one-of-a-kind interactable experiment that I built to push the limits of creativity and to help raise awareness of the power of real-time rendering.

Lately, AI has become such a hot topic that most people seem to have completely overlooked the advancements in virtual production tools for indie creators like me. While it didn't get the publicity I thought it would, I learned a lot from it and I have zero regrets about the time I spent to make it.

I believe in being fully transparent when it comes to innovation in order to keep things real. So I hope my unfiltered experiences can help you on your own creative journey in some way.
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What I Learned in Space

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