Uploaded October 2024 | Updated September 2026, 2 weeks ago
Damage Over Time (DoT) was once an incredibly strong engine with a lot of potential in the metagame. But similarly to traditional carries, it's been progressively losing steam while other engines like Break and Follow-ups have been all the rage. Today we'll be discussing what DoT teams are currently lacking, and how that can be fixed in the future, IF it will be fixed in the future.
Honkai: Star Rail Discussion Playlist - bit.ly/3oM9ML6
Check out my Main channel! bit.ly/3DQbIoJ
Check out my Smash Bros channel! bit.ly/3rlFD3Z
Support me on Patreon! bit.ly/3iy5pvu
Donate to the channel! bit.ly/36TpIQP
~Editor (Nick)~
Email: nport1@live.com
~Contact Links~
Discord: bit.ly/33M2iev
Twitter: bit.ly/3kv7CZU
Twitch: bit.ly/2XNes31
Candle.gg: bit.ly/3ndfU9r
Email: varsverum@gmail.com (Business inquiries only)
Graphics provided by: twitter.com/TofuGraphics
#honkaistarrail #hsr #Kafka #BlackSwan
Damage Over Time (DoT) was once an incredibly strong engine with a lot of potential in the metagame. But similarly to traditional carries, it's been progressively losing steam while other engines like Break and Follow-ups have been all the rage. Today we'll be discussing what DoT teams are currently lacking, and how that can be fixed in the future, IF it will be fixed in the future.
Honkai: Star Rail Discussion Playlist - bit.ly/3oM9ML6
Check out my Main channel! bit.ly/3DQbIoJ
Check out my Smash Bros channel! bit.ly/3rlFD3Z
Support me on Patreon! bit.ly/3iy5pvu
Donate to the channel! bit.ly/36TpIQP
~Editor (Nick)~
Email: nport1@live.com
~Contact Links~
Discord: bit.ly/33M2iev
Twitter: bit.ly/3kv7CZU
Twitch: bit.ly/2XNes31
Candle.gg: bit.ly/3ndfU9r
Email: varsverum@gmail.com (Business inquiries only)
Graphics provided by: twitter.com/TofuGraphics
#honkaistarrail #hsr #Kafka #BlackSwan










