Weird Science in ASCII @CallousCoder
Weird Science in ASCII  @CallousCoder
Uploaded March 2022 | Updated September 2026, 1 hour ago
For the next video I "optimised" my ASCII render algorithm to be multithreaded, although not entirely a thread pool. But it's now pretty fast, turning 6517 frames at 720p into #asciiart in less than 2 minutes. #WeirdScience has always been one of my favourite movies. So why not do it to!!! Oooh Yeah!!!
Except that I don't like that YouTube compression sucks out all the saturation! Uggh!

If you already want to get the code go to:
github.com/rdoetjes/stream_2_png_sequence
Weird Science in ASCIISFX cheap Gelatine prosthetics and paintGen X Stories, scariest drive until that momentGameboy  Interface for GameCubeI build my first ZX Spectrum ever!Ultimate64 and Ultimate-II awesome new 3.11 firmware!Creating SFX table to throw a predetermined number on a dieDOScember Making Covox/DAC Hardware and SoftwareLearning Zig basics, multi threading and sockets in 30 minutes!C64 assembly CICD build and deploy and run pipelineDragster, Beating 5.51s high score, by Todd RogersRevealing my effect that Uri Geller hated
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Weird Science in ASCII

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