Uploaded September 2012 | Updated September 2026, 2 weeks ago
I don't know if you would call it "gameplay," but it's close enough. Just demoing some of the weapons (and their lovely particle effects) for my upcoming game, "Weapons on Wheels 2."
This game will be the sequel to my first Flash game, "Weapons on Wheels," released in June of 2010, play it here: newgrounds.com/portal/view/539647
I'm very impressed and happy with the performance, even with all of the active particle and graphical effects, a solid 60fps throughout even through screen capture. All thanks to Starling (powered by Flash's Stage3D technology). The screen was recorded with Fraps.
I don't know if you would call it "gameplay," but it's close enough. Just demoing some of the weapons (and their lovely particle effects) for my upcoming game, "Weapons on Wheels 2."
This game will be the sequel to my first Flash game, "Weapons on Wheels," released in June of 2010, play it here: newgrounds.com/portal/view/539647
I'm very impressed and happy with the performance, even with all of the active particle and graphical effects, a solid 60fps throughout even through screen capture. All thanks to Starling (powered by Flash's Stage3D technology). The screen was recorded with Fraps.










