Blender Bob | We (BADLY) need set driven key like in Maya in Blender!!! @BlenderBob | Uploaded 1 month ago | Updated 29 minutes ago
Please please please please please! I don't care if it's built in or is someone do it in geo nodes but we need it!!!!
By the way, action constraint is not the same. It only works on one channel at a time. I wouldn't like to setup 9 constraints to so this. The driven key can drive many objects and anything that is keyframeable. Could be particle emission, shaders, animation, camera DOF, focal length, even render resolution if you want. It's 100x more powerful and super simple to use.
Please please please please please! I don't care if it's built in or is someone do it in geo nodes but we need it!!!!
By the way, action constraint is not the same. It only works on one channel at a time. I wouldn't like to setup 9 constraints to so this. The driven key can drive many objects and anything that is keyframeable. Could be particle emission, shaders, animation, camera DOF, focal length, even render resolution if you want. It's 100x more powerful and super simple to use.