We Asked Torchlight: Infinite’s Lead Producer Your Biggest Questions @TorchlightInfinite
We Asked Torchlight: Infinite’s Lead Producer Your Biggest Questions  @TorchlightInfinite
Uploaded May 2026 | Updated September 2026, 2 weeks ago
Welcome to Crow’s Corner, our community Q&A series for Torchlight: Infinite.

In this episode, André sits down with Torchlight: Infinite Lead Producer Liu Heng to discuss questions and feedback from the community, including Pactspirits, loot clarity, older seasonal mechanics, build balance, Trade House improvements, SSF, loot filters, future content, and more.

Topics covered include:
00:00 Introduction
01:23 The direction of Torchlight: Infinite
02:40 Quality of life, tools, and accessibility
04:44 Complexity, depth, and seasonal design
07:18 Pactspirits, choice boxes, and reward clarity
12:02 Pactspirit exchange, recycling, and player investment
14:12 The gap between high-level and low-level Pactspirits
16:13 Older Pactspirits and preset plans
19:49 Player feedback and mid-season events
22:58 Older mechanics and endgame variety
27:48 Confusion Cards and Netherrealm juicing
30:39 Hideouts, weapons, and future feature ideas
34:59 Skill balance, older skills, and DPS testing
37:48 Supreme Showdown 20 completion rate
39:30 Trade House, economy, and QoL improvements
43:46 SSF and skill support progression
47:03 Autoloot, loot filters, and crafting systems
49:47 Community events and regional feedback
52:22 Server migration and ping
54:07 Future story, IP, and collaborations
56:09 How much the team plays Torchlight: Infinite
58:20 Closing thoughts

Thank you to everyone who submitted questions and feedback. We know we cannot answer everything in a single episode, but we hope this conversation gives more insight into how the team thinks about the current state and future of Torchlight: Infinite.

Let us know what topics you would like to see covered in future Crow’s Corner episodes.
Submit your questions, feedback, and reports here:
➡️ https://forms.gle/QrXCQHKfVcSNqxDX8

#TorchlightInfinite #Torchlight #ARPG #CrowsCorner #DevQA
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We Asked Torchlight: Infinite’s Lead Producer Your Biggest Questions

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