Uploaded August 2024 | Updated September 2026, 2 weeks ago
What a way to view how old waypoints work! All block properties (that are possible to use) are now packed in an Item.Gbx.
Did you know that all TMUF blocks have their specific spawn point? I didn't know either! I thought it was just something calculated in real-time. I added the spawn location layer to every item (just for fun), as it doesn't affect a lot in size.
Decoration items are generated from different map sizes available within TMUF files. Placing this decoration item is very easy afterward.
Next Insights in early September is gonna be about water, clips, pylons, basic terrain modifiers, and the postponed Solid2 topic.
We are still seeking help with the manual item improvements in many categories! Both Mesh Modeller and Blender options are available, and rewards are in place!
Work finally starts at the end of August! Reach out to me at Discord if you're interested.
Section 1 - Placement issues: 0:00
Section 2 - Waypoint triggers: 1:06
Section 3 - Waypoint spawn: 1:28
Section 4 - Decoration scenery: 2:15
Our current team:
me, Rxelux, Zai, Paddy, eyebo, BilanciaCastagno
– Music:
Muffler - Water Piano
Venjent - Engine's Burnin' Out
– This video was made from the game Trackmania.
– nadeo.com
– My Trackmania content will be always free. But you can support it here:
– paypal.me/bigbang1112
– Discord: discord.gg/q9whS3c
– Twitter: twitter.com/BigBang1112tm
– Facebook: facebook.com/BigBang1112tm
Code & Media for Trackmania. Subscribe for more experimental content!
What a way to view how old waypoints work! All block properties (that are possible to use) are now packed in an Item.Gbx.
Did you know that all TMUF blocks have their specific spawn point? I didn't know either! I thought it was just something calculated in real-time. I added the spawn location layer to every item (just for fun), as it doesn't affect a lot in size.
Decoration items are generated from different map sizes available within TMUF files. Placing this decoration item is very easy afterward.
Next Insights in early September is gonna be about water, clips, pylons, basic terrain modifiers, and the postponed Solid2 topic.
We are still seeking help with the manual item improvements in many categories! Both Mesh Modeller and Blender options are available, and rewards are in place!
Work finally starts at the end of August! Reach out to me at Discord if you're interested.
Section 1 - Placement issues: 0:00
Section 2 - Waypoint triggers: 1:06
Section 3 - Waypoint spawn: 1:28
Section 4 - Decoration scenery: 2:15
Our current team:
me, Rxelux, Zai, Paddy, eyebo, BilanciaCastagno
– Music:
Muffler - Water Piano
Venjent - Engine's Burnin' Out
– This video was made from the game Trackmania.
– nadeo.com
– My Trackmania content will be always free. But you can support it here:
– paypal.me/bigbang1112
– Discord: discord.gg/q9whS3c
– Twitter: twitter.com/BigBang1112tm
– Facebook: facebook.com/BigBang1112tm
Code & Media for Trackmania. Subscribe for more experimental content!










