DaFluffyPotato | Water, Wind, and Grass - Python/Pygame Devlog #2 @DaFluffyPotato | Uploaded May 2020 | Updated October 2024, 6 hours ago.
This is the second devlog in my new Python/Pygame gamedev project. I had a lot of fun with this one. New GFX elements are always interesting to implement. In this case, water, wind, and grass physics may not be as difficult to simulate as you may think.
Game Playing in Background:
cmlsc.itch.io/aeroblaster
Related Videos:
Ramps Video:
youtu.be/EHfqrAEmVyg
Scrolling/Parallax Video (camera movement):
youtu.be/5q7tmIlXROg
Animations Video:
youtu.be/l-GUfEJcTH4
Tiles/Physics Video:
youtu.be/HCWI2f7tQnY
Discord: discord.gg/9Qt2GxF
Twitter: twitter.com/DaFluffyPotato
#gamedevelopment #python #pygame
This is the second devlog in my new Python/Pygame gamedev project. I had a lot of fun with this one. New GFX elements are always interesting to implement. In this case, water, wind, and grass physics may not be as difficult to simulate as you may think.
Game Playing in Background:
cmlsc.itch.io/aeroblaster
Related Videos:
Ramps Video:
youtu.be/EHfqrAEmVyg
Scrolling/Parallax Video (camera movement):
youtu.be/5q7tmIlXROg
Animations Video:
youtu.be/l-GUfEJcTH4
Tiles/Physics Video:
youtu.be/HCWI2f7tQnY
Discord: discord.gg/9Qt2GxF
Twitter: twitter.com/DaFluffyPotato
#gamedevelopment #python #pygame