Uploaded December 2013 | Updated September 2026, 2 weeks ago
Jimmys Spiele sind etwas ausgefallener als Warios.
Der Boss ist so ähnlich wie Punch-Out nur ist weniger Strategie erforderlich.
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Wario Ware, Inc. Minigame Mania ist eine Minispielsammlung für den Gameboy Advance. Das Spiel wurde von Nintendo entwickelt und erschien im Jahr 2003.
Jimmys Spiele sind etwas ausgefallener als Warios.
Der Boss ist so ähnlich wie Punch-Out nur ist weniger Strategie erforderlich.
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Wario Ware, Inc. Minigame Mania ist eine Minispielsammlung für den Gameboy Advance. Das Spiel wurde von Nintendo entwickelt und erschien im Jahr 2003.
![Super Meat Boy (PC) - Super Meat World / Salt Nova [Level]
Total time (including deaths) = 1 minute 49 seconds
Pretty standard level with treadmills.
Each one of them has a saw at the end so you have to be careful when wall jumping. Super Meat Boy (PC) - Super Meat World / Salt Nova [Level]](https://i.ytimg.com/vi/rot_ZKRoVzo/mqdefault.jpg)
![Wario Ware, Inc. Minigame Mania [Walkthrough] (German) - Part 5 - Dribble & Spitz
Der Boss bei Dribble & Spitz ist relativ einfach.
Man sollte nur nicht die ganze Zeit am unteren Ende des Feldes verharren.
Wario Ware, Inc. Minigame Mania ist eine Minispielsammlung für den Gameboy Advance. Das Spiel wurde von Nintendo entwickelt und erschien im Jahr 2003. Wario Ware, Inc. Minigame Mania [Walkthrough] (German) - Part 5 - Dribble & Spitz](https://i.ytimg.com/vi/s007Yz3hEqc/mqdefault.jpg)
![Worms 4 Mayhem [Walkthrough] - Geschichte - Burgtheater [2]
Zeit-Bonus: 16 Minuten
Geheimnis: Hinter der Burg befindet sich eine Höhle. Wenn man diese betritt und ein Stück weiter hinein geht, erhält man eine Zwischenszene und nach Beendigung der Mission 1000 Bonusmünzen.
Da die Mission nach 15 Minuten bereits vorbei ist, braucht man sich um den Zeit-Bonus keine Gedanken zu machen.
Da die Gegner nicht aufhören neu aufzutauchen gebe ich hier nur ein paar Tips:
- Gleich zu Beginn sollte der Professor mit einer Platform vor Angriffen geschützt werden. So wird er während der ganzen Mission so gut wie nie Schaden nehmen.
- Die Worms an den Katapulten sollten sobald sie auftauchen getötet werden.
- Haltet die gegnerischen Worms soweit es geht vom Professor und dessen Zeitmaschine fern. Damit meine ich, dass sich keiner der Gegner innerhalb der Burg aufhalten soll. Worms 4 Mayhem [Walkthrough] - Geschichte - Burgtheater [2]](https://i.ytimg.com/vi/ssPwwiu9vXs/mqdefault.jpg)
![Super Meat Boy (PC) - Super Meat World / Portals [Chapter]
Levels as they appear in the video:
1-1 Portals 01
1-2 Portals 02
1-3 Portals 03
1-4 Portals 04
1-5 Portals 07
1-6 Portals 06
1-7 Portals 05
1-8 Portals 08
1-9 Portals 09
1-10 Crumbling2
Total time (including deaths) = 28 minutes 18 seconds
Summary: Simple designed levels but have some great ideas put into them.
Portal Wall Jumping in the first few levels was very fun. Portal Falling on the other hand was quite frustrating since you have to time your jumps carefully and more than often you tend to mess up.
I really liked Portals 07. Fast paced action at its finest.
The Portal mace afterwards was very unique and well thought out. Personly wouldve put in two portal (instant kill) traps.
Loved the idea of inverting the stage in Portals 5 whenever youd go through a portal. The last jump was very tricky.
Portals 9 is probably one of the most fun levels Ive played. Being chased by a unstoppable size increasing portal that launches you into a death trap as soon as you get caught is simply awesome! Super Meat Boy (PC) - Super Meat World / Portals [Chapter]](https://i.ytimg.com/vi/stDUqzEaUQE/mqdefault.jpg)
![Trials Rising - Track Central [Trending CW30 2019]
Playing some of the most trending user created tracks of CW30 in Trials Rising.
Ninja difficulty tracks are usually being skipped.
Music in the background is provided by ARCADE RADIO. Trials Rising - Track Central [Trending CW30 2019]](https://i.ytimg.com/vi/stfaL6TMx7o/mqdefault.jpg)
![Worms 4 Mayhem [Walkthrough] - Geschichte - Schicksalsschlucht
Zeit-Bonus: 4 Minuten
In dieser Mission steigt das Wasser stetig an. Es muss mindestens ein gegnerischer Worm pro Runde erledigt werden um den Zeit-Bonus zu übertreffen. Es reicht auch aus die Gegner in die Nähe des Wassers zu befördern, da sie im Laufe der Zeit durch die Flut ertrinken werden. Worms 4 Mayhem [Walkthrough] - Geschichte - Schicksalsschlucht](https://i.ytimg.com/vi/tbz-Guc8pJM/mqdefault.jpg)

![[IN] Flight of the Bamboo Cutter ~ Lunatic Princess [Original MIDI Ver.]
This is the Stage 6 B Boss Theme from Imperishable Night (TH08) as MIDI.
The Midi version is selectable in the option menu of the game.
, ,_ ∩
( ゚∀゚)彡 えーりん!えーりん!
⊂彡
Sorry I had to do it. [IN] Flight of the Bamboo Cutter ~ Lunatic Princess [Original MIDI Ver.]](https://i.ytimg.com/vi/utUBy8k8F80/mqdefault.jpg)
![Trials Rising - Track Central [Trending CW22 2019]
Playing some of the most trending user created tracks of CW22 in Trials Rising.
Ninja difficulty is the only one I tend to skip.
Music in the background is from Katana ZERO and Far Cry 3 - Blood Dragon. Trials Rising - Track Central [Trending CW22 2019]](https://i.ytimg.com/vi/vBgkz1j6uSA/mqdefault.jpg)
![The Binding of Isaac - Wrath of The Lamb (1.4) / [Samson] Blood Rights & The Left Hand
Full Playthrough [Sheol]
Skip to the Bosses:
Envy - 0:42
Pin - 2:40
Pride - 5:02
Gemini - 5:54
Headless Horsemen - 9:04
Ultra Pride - 11:19
The Husk - 13:22
War - 18:01
Super Wrath - 19:34
Mom - 25:17
Triachnid - 27:00
It Lives - 32:30
Satan - 39:00
The combination of Technology 2, Blood Lust and Mutant Spider is surprisingly very powerful. Something I noticed about Technology 2 is that you should never look at it as the primary fire (unlike Technology 1) unless you strengthen up a lot. The Binding of Isaac - Wrath of The Lamb (1.4) / [Samson] Blood Rights & The Left Hand](https://i.ytimg.com/vi/vUs45-O1Q8s/mqdefault.jpg)
![They Bleed Pixels [Walkthrough] - The Final Dream - End
Rank: A (Awesome Azathoth)
I think that only the last level can be truly brutal and unfair in its difficulty esspecially when trying ot get all the pages. Thankfully it contains two things that keep me going until the end every time. For one it has a great tune to it and secondly I can beat the living hell out of a giant heart. Now that is awesome!
In conclusion They Bleed Pixels is one of my favorite platformer games.
I really like how the difficulty increases up to a point that can be very frustrating at times. Beating a challenging area or level always feels satisfying though.
Hopefully Spooky Squid Games will make another platformer which is as great as this one someday.
They Bleed Pixels is a retro action platformer inspired by H.P. Lovecraft and classic horror. It was released on the 29th of August 2012 and is available on PC (Steam).
Website: http://www.theybleedpixels.com/
[Walkthrough]
Im familiar with the game and try to give as much advice as possible. I cant promise to find everything. This is supposed to be a helpful guide through the game and not a 100% run. They Bleed Pixels [Walkthrough] - The Final Dream - End](https://i.ytimg.com/vi/wee3WKbiVsQ/mqdefault.jpg)