Walkthrough Canterlot Siege [Map 3] @Amazing-Gaming199
Walkthrough Canterlot Siege [Map 3]  @Amazing-Gaming199
Uploaded January 2025 | Updated September 2026, 2 weeks ago
Walkthrough Map 3 of the game Canterlot Siege (PC) on the Advanced Mode difficulty on PC. This is played through Adobe Flash Player Standalone.

Canterlot Siege is a game by futzi01 made with sprites taken from Desktopponies and featuring music by BassRabbit, was released on August 16, 2012. The Win screen was drawn by johnjoseco whilst the Game Over screen was drawn by SuperMadFishy. BassRabbit and SuperMadFishy’s contributions were specifically created for this game.

The goal of Canterlot Siege is to defeat the enemies before they can get to Canterlot. The game ends when either the player has survived all the waves or loses the games. If ten enemies manage to get past the sign pointing to Canterlot the player loses the game and a picture of Canterlot in ruins is shown as well as how many waves the player had survived. However if the player survives all 30 waves then a picture of the Mane 6 standing triumphant on some cliffs is shown. There are four different maps available for play.

The game can be played entirely with just the mouse, but keyboard input is also available for most of the command. A timer showing how many seconds the player has before the next wave starts in the bottom left-hand corner of the screen. The player then must use his/her starting funds of 125 bits to purchase a pony/ponies, place them on the map by clicking on the place they wish for them to be stationed on the grid. The player can then upgrade his/her ponies by clicking on them and opening up the respective menu. When the player is ready he/she can then click the button labeled "Call Next Wave" situated below the timer which will force the next wave of enemies to come prematurely.

For every five seconds that is left on the player’s clock when presses the button, he/she gets a bit. The player can continue to place/upgrade ponies during waves. Ponies cannot be moved once they are placed, however, there is a refund button in the bottom right-hand corner of the screen that allows a player to reclaim a portion of his gold by sacrificing the pony. The more he/she upgraded the pony beforehand, the more it will be worth. There is also a reset button below this one which will allow the player to reset the game to the beginning.

The enemies will be restricted to a set pathway. The player is not allowed to place ponies on this. All the enemies have a set speed, health, and worth. All of these stats can be viewed before the wave comes by hovering the mouse over the "Call Next Wave" button. The enemies remaining health can be seen in the form of a health bar below their sprite.

After the player beats the game on "Normal Mode", he/she automatically unlocks "Advanced Mode" which features 20 more waves and a different final boss as well as the "Orbital Friendship Cannon". The "Orbital Friendship Cannon" can be activated for 200 bits. However, it has a small warm-up time, and a long cool-down time, before it can be used again. It will distribute 10,000 damage evenly over all the enemies on the screen. The first 30 waves of "Advanced Mode" are the same ones as "Normal Mode". The rest of the enemies are then a mix of the old ones with their "Super" variant which features a massive health increase, and in some cases, an increase in speed as well.

Link to the Game:deviantart.com/futzi01-reupload/art/Canterlot-Siege-677506581
Link to the Adobe Flash Player Standalone:archive.org/details/standaloneflashplayers
Link to Playlist:youtube.com/playlist?list=PL7MtnPPc2MWl1m39SDqqsRd8RpX7QDk6k
Our Discord Server:discord.gg/7JKxBfX
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Walkthrough Canterlot Siege [Map 3]

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