Uploaded August 2026 | Updated September 2026, 2 weeks ago
We did a media session for upcoming VR co-op heist shooter Payday: Aces High with member of the development team. Immediately after our session, we sat down to talk with Fast Travel Games' Erik Odeldahl to talk about the design philosophy behind this new entry into the Payday universe.
0:00 - Intro
0:41 - What Didn't Make The Cut From Flatscreen Games
uploadvr.com/payday-aces-high-could-be-the-next-go-to-vr-shooter-to-play-with-friends
3:10 - Creating World Interactions
4:36 - Making Heists Replayable
7:50 - Using Specialized Tools
8:52 - Falling Into Natural Roles
11:02 - Stealth Gameplay
12:24 - Accommodating Solo Players With Bots
14:55 - Content To Expect At Launch
15:44 - Doing Real World Research
25:22 - Developing Character Archetypes
35:12 - Erik's Personal Gaming
37:43 - Outro
We did a media session for upcoming VR co-op heist shooter Payday: Aces High with member of the development team. Immediately after our session, we sat down to talk with Fast Travel Games' Erik Odeldahl to talk about the design philosophy behind this new entry into the Payday universe.
0:00 - Intro
0:41 - What Didn't Make The Cut From Flatscreen Games
uploadvr.com/payday-aces-high-could-be-the-next-go-to-vr-shooter-to-play-with-friends
3:10 - Creating World Interactions
4:36 - Making Heists Replayable
7:50 - Using Specialized Tools
8:52 - Falling Into Natural Roles
11:02 - Stealth Gameplay
12:24 - Accommodating Solo Players With Bots
14:55 - Content To Expect At Launch
15:44 - Doing Real World Research
25:22 - Developing Character Archetypes
35:12 - Erik's Personal Gaming
37:43 - Outro










