Uploaded June 2026 | Updated September 2026, 1 week ago
Welcome to VR Developer Level Up, a new series spotlighting developer success stories, platform updates, and hands-on tool deep dives for the Meta Quest ecosystem.
In Episode 1, host Dilmer Valecillos breaks down how four developers at different stages are growing on Quest, covers the latest agentic developer tools, and goes hands-on with Meta VR CLI and Meta MCP Extensions for Unity.
đź’ˇ What's inside:
How 'Forever Pets' used psychology, AI, and first-time user experience (FTUE) optimization to grow MAU 17% and boost IAP conversion 36%.
How a solo developer behind 'AnExplorer' matched 5 years of mobile revenue in 2 months on Quest.
How 'FitXR' grew installs 4.8x with a one-person ad team using LTV-based targeting.
How 'BeamXR Live' hit 1 million minutes viewed in 12 weeks through organic growth.
Platform updates: Meta VR CLI, Agentic Tools GitHub Repo, Meta MCP Extensions for Unity, Immersive Web SDK, Meta Horizon Android Studio Plugin
Hands-on deep dive: Meta VR CLI and agentic workflows in a real project.
📌 Get started and learn more:
AI tooling overview for Meta Quest (Meta VR CLI): bit.ly/4vGIEuT
Agentic Tools Repo: bit.ly/3T9KTIs
'Forever Pets' success story: bit.ly/4avKc2a
'AnExplorer' success story: bit.ly/4gfKL3W
'FitXR' success story: bit.ly/4eX5Rln
'Beam XR Live' success story: bit.ly/4aoP4Go
Immersive Web SDK: bit.ly/4av1L2t
Meta Horizon Android Studio Plugin: bit.ly/4eMrp3P
#VRDev #MetaQuest #VR #GameDev #ai
00:00 Intro
01:16 Success Stories
09:00 Platform Updates
13:05 Deep Dive: Meta VR CLI & Agentic Tools
Welcome to VR Developer Level Up, a new series spotlighting developer success stories, platform updates, and hands-on tool deep dives for the Meta Quest ecosystem.
In Episode 1, host Dilmer Valecillos breaks down how four developers at different stages are growing on Quest, covers the latest agentic developer tools, and goes hands-on with Meta VR CLI and Meta MCP Extensions for Unity.
đź’ˇ What's inside:
How 'Forever Pets' used psychology, AI, and first-time user experience (FTUE) optimization to grow MAU 17% and boost IAP conversion 36%.
How a solo developer behind 'AnExplorer' matched 5 years of mobile revenue in 2 months on Quest.
How 'FitXR' grew installs 4.8x with a one-person ad team using LTV-based targeting.
How 'BeamXR Live' hit 1 million minutes viewed in 12 weeks through organic growth.
Platform updates: Meta VR CLI, Agentic Tools GitHub Repo, Meta MCP Extensions for Unity, Immersive Web SDK, Meta Horizon Android Studio Plugin
Hands-on deep dive: Meta VR CLI and agentic workflows in a real project.
📌 Get started and learn more:
AI tooling overview for Meta Quest (Meta VR CLI): bit.ly/4vGIEuT
Agentic Tools Repo: bit.ly/3T9KTIs
'Forever Pets' success story: bit.ly/4avKc2a
'AnExplorer' success story: bit.ly/4gfKL3W
'FitXR' success story: bit.ly/4eX5Rln
'Beam XR Live' success story: bit.ly/4aoP4Go
Immersive Web SDK: bit.ly/4av1L2t
Meta Horizon Android Studio Plugin: bit.ly/4eMrp3P
#VRDev #MetaQuest #VR #GameDev #ai
00:00 Intro
01:16 Success Stories
09:00 Platform Updates
13:05 Deep Dive: Meta VR CLI & Agentic Tools




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