Voxel Sculpting a Mechanical Detail in 3DCoat | Demonstration of Creating a Hard-Surface Object @PILGWAY3DCoat
Voxel Sculpting a Mechanical Detail in 3DCoat | Demonstration of Creating a Hard-Surface Object  @PILGWAY3DCoat
Uploaded August 2026 | Updated September 2026, 2 hours ago
In this video, we demonstrate a voxel sculpting workflow for creating a mechanical suspension component for a sci-fi Mars rover in 3DCoat.

The part is created from scratch using voxel-based sculpting techniques, combining several 3DCoat sculpting tools to quickly shape, cut, reposition, hide, and refine the model. The workflow demonstrates how voxel sculpting can be used for creating detailed mechanical and hard-surface forms without relying on traditional polygon modeling.

Sculpting tools used:
Cut, Pose, Vox Hide, Absolute, Transform

This workflow is useful for concept art, sci-fi modeling, mechanical design, robot design, and rapid 3D prototyping in 3DCoat. For Full Courses that go in greater detail about Modeling and Sculpting in 3DCoat, please browse this list:
youtube.com/@PILGWAY3DCoat/courses
youtu.be/9zVTlQ1EgCg?si=4JAf4U67XbxGFZOG
youtu.be/jqWXN-CjvOw?si=DJBArTz6tgASnFOG
youtu.be/UkiV0_9yIHk
youtu.be/5BfQRBbDguA?list=PLEj8R69pAab2PuUFYrDwoD9su0dj57IHJ
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Voxel Sculpting a Mechanical Detail in 3DCoat | Demonstration of Creating a Hard-Surface Object

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