visionOS 3D content in SwiftUI | Xcode | Spline @seanallen
visionOS 3D content in SwiftUI | Xcode | Spline  @seanallen
Uploaded March 2024 | Updated September 2026, 4 hours ago
Check out Spline at https://spline.design/

In this video I walk you through building a basic visionOS app that has 3D content in a Window, Volume and Immersive Space. I show you various ways to get 3D content and how you can edit and combine assets in Spline to make them your own before exporting them to SwiftUI code to use in Xcode and your visionOS apps.

Spline is a no-code workflow to create 3D content for the Apple Ecosystem. It's an easy way to get 3D content into your iOS, iPadOS, macOS and visionOS apps by exporting SwiftUI code you can copy and paste into Xcode.

Spline's metal-based renderer takes advantage of all the graphics acceleration on Apple devices to maintain the best performance.

Learning to work with 3D designs will be important for iOS developers moving forward into the world of spatial computing on the Apple Vision Pro.

Spline Keynote Video:
youtube.com/watch?v=7l8LPgz47Zk

Build an iOS 3D Onboard Screen with Spline:
youtu.be/kYL0Ef3XKO0

Join the Spline community:
Instagram: instagram.com/splinetool
Twitter / X : twitter.com/splinetool
TikTok: tiktok.com/@splinedesign
Discord Community: discord.gg/spline

Discover, remix and showcase 3D creations #MadeInSpline at https://community.spline.design/

My iOS Dev Courses:
seanallen.teachable.com/?video=7BXertzo8sg

My Source Code:
seanallen.teachable.com/p/source-code-youtube-videos?video=7BXertzo8sg

X (Twitter):
Sean Allen - twitter.com/seanallen_dev

Hired.com:
hired.com/x/1n01g

Book and learning recommendations that help out the channel if you decide to purchase (Affiliate Links):

Mark Moeyken’s SwiftUI Books:
bigmountainstudio.com/a/fzc51

Paul Hudson's Hacking With Swift:
gumroad.com/a/762098803

RocketSim - Enhance Your Xcode Simulator:
gumroad.com/a/51797971/ftvbh

Objc.io Books (Thinking in SwiftUI & Advanced Swift):
gumroad.com/a/656585843

Timestamps:
0:00 - What we’ll build
1:03 - What is Spline?
1:43 - Ways to get 3D content
3:56 - Also for iOS, iPadOS & macOS
4:17 - Editing a 3D character in Spline
5:54 - Editing a 3D scene for an Immersive Space
9:29 - Spline Mirror - Preview designs on Apple Vision Pro
10:51 - Export & create Xcode project
11:39 - Export 3D character for a Window
12:16 - SwiftUI code for Window
13:54 - Install SplineRunTime Package
14:44 - Export 3D character for Volume
15:19 - SwiftUI code for Volume
19:27 - Export 3D scene for Immersive Space
19:41 - SwiftUI code for Immersive Space
24:17 - Our app running on Apple Vision Pro device

#swift #softwaredeveloper #iosdeveloper
visionOS 3D content in SwiftUI | Xcode | SplineHow to Choose the RIGHT Indie App to BuildSoftware Dev Tips - It Gets Easier... #shortsDynamic Island, Swift 5.7, HIG Updates, Apple Watch Ultra & More!Xcode Tip - Fix Spelling Errors in Your Code #iosdeveloper #swift #xcodeIndie Dev Tip - Minimize Complexity.SwiftUI Pie & Donut Charts - New in iOS 17SwiftUI Maps - iOS 17 - Look Around, User Location, Directions, Markers & Annotations, Map StylesWWDC 2022 Highlights, Swift Charts, Xcode Origin, Digital Lounge Q&A, & MoreHow to fight churn and improve your apps growthAI Disrupted My YouTube Business. So I Got a Job.App Store Boost is GONE?
Sean Allen |

visionOS 3D content in SwiftUI | Xcode | Spline

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER