Viperconcepts Racing Games chart (Episode 4) @viperconcept
Viperconcepts Racing Games chart (Episode 4)  @viperconcept
Uploaded October 2019 | Updated September 2026, 1 week ago
Here's the 4th episode of my chart with new and old games. Enjoy!
Now, I know some won't agree about the position of some games (it's a subjective chart afterall), but I spent a lot of time evaluating the games I've played, and this chart configuration is the result of my effort.

I don't consider the age of the games to show better the evolution of a series (ex. GT4 - GT5 - GT6 - GTSport).

Physics: I consider:
- Tyres model
- Weight transfer / Gravity
- Driving difference between the cars
- Suspension model
- Single/multiple surface grip
- Setup influence.

Graphics: I consider:
- Polygon number
- Light effects
- Aliasing presence
- Dust/smoke
- Day/Night/weather
- Palette colors
- Reflections on the cars
- Background distance and quality.

All these aspects have different impact on my evaluation.

My previous episodes:
1) youtube.com/watch?v=Dndlo8-2CI0
2) youtube.com/watch?v=cXYeIwpH6qw
3) youtube.com/watch?v=7vaFP2qv-mQ

Please support my work on Patreon: patreon.com/viperconcept
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Viperconcept's Racing Games chart (Episode 4)

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