Uploaded October 2014 | Updated September 2026, 43 minutes ago
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Jarrod Knibbe, Sue Ann Seah, Mike Fraser, VideoHandles: Replicating Gestures to Search Through Action-Camera Video, in Proc. of SUI 2014
VideoHandles is a novel interaction technique for searching through action-camera (e.g. GoPro) video collections. Action-cameras are designed to be mounted, switched on and then ignored as they record the entirety of the wearer’s chosen activity. This results in a large amount of footage that may only include a small number of interesting moments. When reviewing the footage later, these interesting moments are hard to locate.
VideoHandles presents a novel solution to this problem, enabling the wearer to search through the footage by replaying actions they performed during the initial capture. For example, a diver goes for a long dive and communicates with their buddy throughout using a series of hand gestures. On one occasion, the diver sees a puffer fish and gestures ‘puffer fish’ to their buddy (a fish swimming motion, followed by a mimicked inflation) so that they can see it too. Later, using VideoHandles, the diver repeats the puffer fish gesture in front of the camera in order to locate that exact moment in their footage. Alongside returning the puffer fish footage, VideoHandles also returns all other moments including the ‘fish swimming’ gesture – a key component of all fish gestures in scuba diving.
The VideoHandles work explored action-camera use across a large collection of footage and presented a number of interaction styles and usage scenarios, both enthusiast and professional, including biking, windsurfing and archaeological excavation.
For latest updates follow us at:
Website - big.cs.bris.ac.uk
Facebook - facebook.com/BristolIG
Twitter - @BristolIG
Jarrod Knibbe, Sue Ann Seah, Mike Fraser, VideoHandles: Replicating Gestures to Search Through Action-Camera Video, in Proc. of SUI 2014
VideoHandles is a novel interaction technique for searching through action-camera (e.g. GoPro) video collections. Action-cameras are designed to be mounted, switched on and then ignored as they record the entirety of the wearer’s chosen activity. This results in a large amount of footage that may only include a small number of interesting moments. When reviewing the footage later, these interesting moments are hard to locate.
VideoHandles presents a novel solution to this problem, enabling the wearer to search through the footage by replaying actions they performed during the initial capture. For example, a diver goes for a long dive and communicates with their buddy throughout using a series of hand gestures. On one occasion, the diver sees a puffer fish and gestures ‘puffer fish’ to their buddy (a fish swimming motion, followed by a mimicked inflation) so that they can see it too. Later, using VideoHandles, the diver repeats the puffer fish gesture in front of the camera in order to locate that exact moment in their footage. Alongside returning the puffer fish footage, VideoHandles also returns all other moments including the ‘fish swimming’ gesture – a key component of all fish gestures in scuba diving.
The VideoHandles work explored action-camera use across a large collection of footage and presented a number of interaction styles and usage scenarios, both enthusiast and professional, including biking, windsurfing and archaeological excavation.



