Videogame Startup Founders Speak Out @GgdaOrganic
Videogame Startup Founders Speak Out  @GgdaOrganic
Uploaded November 2025 | Updated September 2026, 2 weeks ago
Alan Wilson is semi-retired now but previously served as co-founder and Vice President at Tripwire Interactive, launched in 2005 after winning Nvidia's "$1,000,000 Make Something Unreal"​ contest. "We produced our first title (Red Orchestra: Ostfront 41-45) in 2006, followed by Killing Floor in 2009. Then Red Orchestra 2: Heroes of Stalingrad in 2011 (PC Gamer's Multiplayer Game of the Year) and Rising Storm in 2013 (PC Gamer's Multiplayer Game of the Year, again). Killing Floor 2 released into Steam Early Access in April 2015, announced for PS4 as well. With Killing Floor, we started publishing our own titles, followed by publishing ACE Team's Zeno Clash in 2010, with the latest MSU winner - The Ball - following on - and more to come. Tripwire Interactive was acquired by Embrace Group in August 2022."

Annie Eaton is an immersive content producer, specializing in engaging and interactive virtual reality and augmented reality experiences. She currently serves as the CEO of Futurus, an Atlanta-based software development company. As a Georgia Tech graduate, she stays involved in the Atlanta technology community, managing XR Atlanta, a community organization that now boasts over 1,500 members. Annie is also involved with Women in XR Atlanta, Women in Technology (WIT), and The Academy of International Extended Reality (AIXR). She has been recognized by various organizations for her work in tech, including Women in Technology (Woman of the Year Award), Women in IT (Rising Star Award), and Technology Association of Georgia (Young Professionals’ Technologist of the Year Award). Her projects have won recognition from Fast Company in their Innovation by Design award series. Annie has vast public speaking experience, having been invited as a speaker for conferences, podcasts, educational institutions, and corporate events to share her love and knowledge of immersive technology.

Matt Woomer was a co-founder of Blue Mammoth Games, maker of Brawlhalla - the most played fighting game in the world with over 100 Million registered players. Blue Mammoth Games was acquired by Ubisoft and Matt is now Founder & CEO of Huge Workshop Games. Prior to Blue Mammoth, Matt worked at CCP, Hi-Rez Studios, and at Cryptic Studios.

Todd Harris is a seasoned technology entrepreneur with 30 years of experience in product startups, specializing in video games and esports for the past 20 years. After working in leadership roles at FinTech companies, he co-founded Hi-Rez Studios, where as COO he grew the company to 450 employees and attracted 150 million players before a successful exit. Currently serving as CEO of Resurgens Gaming, Harris oversees a gaming media company that includes Skillshot Media, Ghost Gaming, Ghost Game Development Launchpad, and the Georgia Esports League. Under his leadership, Resurgens has generated over 1 billion esports content views, built a 37 million-strong social media following, and distributed more than $10M in competitive esports prizing. Harris also chairs several influential esports organizations: the United States Esports Federation, which represents the U.S. in international competitions; NASEF, which promotes scholastic esports for K-12 students globally; and the Atlanta Esports Alliance, focused on establishing Atlanta as a global esports hub. His contributions to the industry were recognized when he was named "2019 Most Admired CEO" by the Atlanta Business Chronicle.

Andrew Greenberg, executive director of the Georgia Game Developers Association, has been making his living as a game developer since 1990. A fellow with the Mythic Imagination Institute, Andrew is also organizer of the Southern Interactive Entertainment and Games Expo (SIEGE). He chairs the DeKalb Entertainment Commission and serves on the board of the Georgia Film, Music and Digital Entertainment Office. Best known for designing computer games and roleplaying games, Andrew co-created the “Fading Suns” roleplaying and computer games and was the original developer of White Wolf’s “Vampire: The Masquerade.” He has also worked on products with other roleplaying game companies, including “Star Trek Next Generation” and “Deep Space Nine.” His computer game credits include Dracula Unleashed, Star Trek: Starfleet Academy, Emperor of the Fading Suns, Warhammer 40K: Final Liberation, Merchant Prince II, Mall Tycoon, Dungeon Crawlers, Dungeon Lords, The Virtual World of Kaneva, Railroad Tycoon Mobile and the Global Agenda MMO. More info can be found at andrewgreenberg.com

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Videogame Startup Founders Speak Out

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