@Polyfjord
  @Polyfjord
Polyfjord | VFX Breakdown: Polyfjord Headquarters @Polyfjord | Uploaded December 2021 | Updated October 2024, 5 days ago.
In this video, we'll do a breakdown a flying car entering a huge sci-fi building! We'll examine the different elements used, to see how this VFX shot was made entirely in Blender.

If you want to support the channel: patreon.com/polyfjord

Assets used:
Real City: blendermarket.com/products/real-city
Car - Traffiq Library: blendermarket.com/products/car-library-traffiq-vehicles-for-blender
JSplacement: windmillart.net/?p=jsplacement
Rust texture from Poly Haven: polyhaven.com/a/rusty_metal_02

References:
@IanHubert2's amazing 3D tracking tutorial: youtu.be/lY8Ol2n4o4A

Made with Blender:
blender.org/download

Instagram: https://instagr.am/polyfjord
Twitter: twitter.com/polyfjord

#opensource #VFX

Chapters:
00:00 Intro & final result
01:11 Creating and customizing the building
02:52 You wouldn't download a car
03:23 Thruster setup
03:54 3D tracking
04:32 Creating video proxies
05:14 Shadow catcher setup
06:22 HDRI workaround
07:20 Compositing setup overview
09:16 Sunlight setup
09:37 What I love about VFX

MUSIC:
Purchases made through the links below may provide some compensation to Polyfjord. (This is a great way to support the channel!):
Intro music: shutterstock.7eer.net/QO2Da9
VFX Breakdown: Polyfjord HeadquartersMelody Visualization Experiment: Tetris Theme (Korobeiniki) - 4K60 HDRIntroducing the Mechanical Creature KitChill Saturday Modeling Stream (🤖 Making a robot?)Blender 4.0 is here! 🚀 Testing new features!Tutorial: Rendering Glass in Blender using Cycles XDon’t mind me just discovering old tech in 2024Making a Spaceship in 1 hour vs 10 hours vs 100 hoursTutorial: Making an Animated Robot in BlenderRørsleMotion Capture + Brick Wall Simulation in Blender [Livestream reupload]Cyber Kraken

VFX Breakdown: Polyfjord Headquarters @Polyfjord

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