@JunichiroHorikawa
  @JunichiroHorikawa
Junichiro Horikawa | [VEX for Algorithmic Design] E05 _ Array @JunichiroHorikawa | Uploaded 4 years ago | Updated 3 hours ago
This is a new series I've started explaining the basics of VEX for algorithmic design / procedural modeling which I'm using on daily basis.

In this 5th episode, I'm explaining the array in VEX, what it is, and how you can use it together with VEX inside Houdini.

I've also started a Patreon, it would be great if I could get your support to continue creating tutorial contents.

00:00:00 Intro / What is an array?
00:02:14 Declare array
00:10:37 Array in attribute
00:16:39 Get item from an array
00:21:50 Add item to an array
00:28:22 Remove item from an array
00:36:15 Misc array functions
00:42:40 Next topic - String

[Project Data Downloads]
github.com/jhorikawa/VEXForAlgorithmicDesign

[Patreon page]
patreon.com/junichirohorikawa

[Episodes]
Episode 1 - Attribute Basics: youtu.be/V5i6KM_-8X0
Episode 2 - Group Basics: youtu.be/O18pzht4uvk
Episode 3 - Parameter Basics: youtu.be/YKpqGx3TTps
Episode 4 - Variables and Operations: youtu.be/vLPhHCZA5kw
Episode 5 - Array: youtu.be/hboSqXvx0tg
Episode 6 - Strings: youtu.be/3sDxeW_UfdA
Episode 7 - Loop: youtu.be/EMKNE-RWwfY
Episode 8 - Conditional: youtu.be/NoLFCfYlWj4
Episode 9 - Function: youtu.be/sl8QgnhWmyY
Episode 10 - Volume Basics: youtu.be/chnB7_2Kkjs
Episode 11 - Dictionary Basics: youtu.be/6fa6TT0uZHA
Episode 12 - Vector Basics: youtu.be/7UB2hPax7Pk
Episode 13 - Trigonometry Basics: youtu.be/gLOd_FFL58Y
Episode 14 - Quaternion Basics: youtu.be/MYRtwY-DQV8
Episode 15 - Matrix Basics 1: youtu.be/ScYtNmnyF9A
Episode 16 - Geometry Functions: youtu.be/-tTzZZuoRco
Episode 17 - Intrinsic Attribute: youtu.be/MDFQkoV43ao
Episode 18 - Randomness Basics: youtu.be/wOzqFwvunrM
Episode 19 - Noise Basics: youtu.be/Q2OUvq4BcFk
Episode 20 - Solver Basics: youtu.be/8CrVp5CyR5s
Episode 21 - Half-Edge Basics: youtu.be/FpfA1CkH18E
Episode 22 - Remapping Basics: youtu.be/wKDIa6UwQTk
Episode 23 - SDF Basics: youtu.be/tbsmQBqf-9s
Episode 24 - Force Basics: youtu.be/EOk-ln5Ir1s
Episode 25 - Force Extended: youtu.be/Xdd5uWw9YvI
Episode 26 - Recursion Basics: youtu.be/2ONYhyvGwJ0


[Houdini Related Playlists]
VEX for Algorithmic Design: youtube.com/playlist?list=PLzRzqTjuGIDhiXsP0hN3qBxAZ6lkVfGDI
Houdini Tutorial: youtube.com/playlist?list=PLzRzqTjuGIDgtI8wIsWVkU2-AVyDH91QM
Houdini Algorithmic Live: youtube.com/playlist?list=PLzRzqTjuGIDizRMLtogMjkG8XpuPcb6ZM
Houdini Snippets: youtube.com/playlist?list=PLzRzqTjuGIDhRtNf_CItwK3MYZQwdi7fB
Houdini Tips: youtube.com/playlist?list=PLzRzqTjuGIDgdc2UP8gYerbrmBS7RQ2ce

[Portal Page]
Facebook Page: facebook.com/ParametricProceduralHoudini

[Books]
Algorithmic Design Workbook with Houdini: gum.co/GOZFw
Tiling Pattern with Houdini: gumroad.com/l/OVDgY
Algorithmic Design with Houdini: http://www.bnn.co.jp/books/9788
Books on BOOTH: https://orangejellies.booth.pm/

[Contact]
Twitter: twitter.com/jhorikawa_err
[VEX for Algorithmic Design] E05 _ ArrayHoudini Algorithmic Live #099 - Fiber StructureHoudini Algorithmic Live #062 - Kite Tiling RosetteHoudini to UE5 - How to Send Geometries with Attributes - Tutorial[Grasshopper Tutorial] 0125 Bent Plate SculptureGrasshopper Tutorial - #0126 Sofa with SubD ModelingHoudini Algorithmic Live #041 - Procedural InflationHow to Import Geometry in Grasshopper using C#Houdini Algorithmic Live #090 - Fibonacci FlowerVJ with Audio Reactive Shibuya CityHoudini Algorithmic Live #047 - Looping Brush TraceKangaroo 2のカスタムGoalを作ろう / Create Custom Goals for Kangaroo 2

[VEX for Algorithmic Design] E05 _ Array @JunichiroHorikawa

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