GarrettChan | Vanguard Map12: Infernal Chasm UV Speed in 1:25.69 @GarrettChan | Uploaded August 2021 | Updated October 2024, 14 hours ago.
Derust a bit before Sept. demo month. Basically the same as dew's routing, but it's a bit more fluent.
The first place to get blocked is the 2 Caco + Baron before the Red Key, but basically if you move a bit to the right, then they'll let you in from the left.
Then, the platforming jumping after the Red Key is all RNG, no control.
The third place to get blocked is the stairs with Mancubus + Imps. Due to pre-firing 2 rockets, it shouldn't be that bad.
After this, it's the Mancubi + Imps before the Yellow Key. Try to do the Pacifist way and hope for the best.
The last one is the AV after hitting the 3-color switch. It can just stand in the middle of the door and waste your time.
Basically really lucky about all these. Only lost a bit of time on 2 and 3.
Derust a bit before Sept. demo month. Basically the same as dew's routing, but it's a bit more fluent.
The first place to get blocked is the 2 Caco + Baron before the Red Key, but basically if you move a bit to the right, then they'll let you in from the left.
Then, the platforming jumping after the Red Key is all RNG, no control.
The third place to get blocked is the stairs with Mancubus + Imps. Due to pre-firing 2 rockets, it shouldn't be that bad.
After this, it's the Mancubi + Imps before the Yellow Key. Try to do the Pacifist way and hope for the best.
The last one is the AV after hitting the 3-color switch. It can just stand in the middle of the door and waste your time.
Basically really lucky about all these. Only lost a bit of time on 2 and 3.