Uploaded August 2024 | Updated September 2026, 16 hours ago
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on the SLAM tutorial, outlining how to fix satchel charge behaviour, floating tripmines (hopefully for real this time!) and some additional functionality you may want the satchel charges/tripmines to have. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
blacklist.h file: github.com/TheMaster974/source-code-tutorials/blob/master/sp/src/game/server/tutorials/blacklist.h
Timestamps
00:00 Introduction
01:36 Fixing Satchel Charges
12:40 Fixing Floating Tripmines
18:53 Additional Functionality (Use & OnPhysGunPickup)
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
► Episode 16 (Prerequisite) -- youtu.be/PlR0PIuues0
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on the SLAM tutorial, outlining how to fix satchel charge behaviour, floating tripmines (hopefully for real this time!) and some additional functionality you may want the satchel charges/tripmines to have. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
blacklist.h file: github.com/TheMaster974/source-code-tutorials/blob/master/sp/src/game/server/tutorials/blacklist.h
Timestamps
00:00 Introduction
01:36 Fixing Satchel Charges
12:40 Fixing Floating Tripmines
18:53 Additional Functionality (Use & OnPhysGunPickup)
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
► Episode 16 (Prerequisite) -- youtu.be/PlR0PIuues0





![Halo: Reach - Firefight Matchmaking Episode #13 [The Return To 2 Player Score Attack Domination!]
Hi everyone and welcome to the return (again!) of an old series I have not done for a long time, which is playing Matchmade Firefight games in Halo: Reach! A lot has happened since the last time I played this game and I go over some of this in the video. I played the Halo: The Master Chief Collection version of 2 player Firefight for this video. Also, consider the fact that from now on, I dont have a lot of control over what game modes and maps I play on for this series going forward. Please let me know what you think in the comments and Ill see you next time for whatever I decide to do next!
► You can buy me a coffee to support the effort of creating videos on my new channel! https://www.buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA Halo: Reach - Firefight Matchmaking Episode #13 [The Return To 2 Player Score Attack Domination!]](https://i.ytimg.com/vi/riXZp-l_NGk/mqdefault.jpg)




