Uploaded October 2020 | Updated September 2026, 1 week ago
Free League Community Content Program: drivethrurpg.com/cc/30/free-league-work-shop
How does Free League implement the rules of the Year Zero engine to enforce the gameplay in the different genres? How can you use it to write scenarios and create content for Free Leauge workshop? We discuss with Free League's rule master Tomas Härenstam how he creates a system that enforces storytelling and in the end creates a better play experience. Also joing us is Dave from Effekt to give his insight on how he used the Year Zero Engine to get his start in the RPG industry.
Roleplaying is a uniqely creative hobby. As publishers of roleplaying games we know that the real magic happens in the imagination of readers and players. Time and time again we have seen fan created content that is so good that we feel that more people should be able to use it.
That is why we have created the Free League Workshop, where you can create, publish and distribute content that you have produced for you favourite game such as Mutant Year Zero, Tales from the Loop, Forbidden Lands, Symbaroum and Coriolis – The Third Horizon.
Community Content Program
In cooperation with Onebookshelf we are using Drivethrurpg.com to market and distribute fan created content collected under the Free League Workshop logo. For the first time we are opening up our games and worlds
It’s simple. All you need is a free account at Drivethrurpg, your readymade text content and some simple layout skills. We provide easy to use layout templates for all of our games in the program in both Indesign and Word format.
You decide on the price and will then get half of the proceeds paid out by OneBookShelf.
To read more about the Free League Workshop program and get started check out the links below!
drivethrurpg.com/cc/30/free-league-work-shop
Free League Community Content Program: drivethrurpg.com/cc/30/free-league-work-shop
How does Free League implement the rules of the Year Zero engine to enforce the gameplay in the different genres? How can you use it to write scenarios and create content for Free Leauge workshop? We discuss with Free League's rule master Tomas Härenstam how he creates a system that enforces storytelling and in the end creates a better play experience. Also joing us is Dave from Effekt to give his insight on how he used the Year Zero Engine to get his start in the RPG industry.
Roleplaying is a uniqely creative hobby. As publishers of roleplaying games we know that the real magic happens in the imagination of readers and players. Time and time again we have seen fan created content that is so good that we feel that more people should be able to use it.
That is why we have created the Free League Workshop, where you can create, publish and distribute content that you have produced for you favourite game such as Mutant Year Zero, Tales from the Loop, Forbidden Lands, Symbaroum and Coriolis – The Third Horizon.
Community Content Program
In cooperation with Onebookshelf we are using Drivethrurpg.com to market and distribute fan created content collected under the Free League Workshop logo. For the first time we are opening up our games and worlds
It’s simple. All you need is a free account at Drivethrurpg, your readymade text content and some simple layout skills. We provide easy to use layout templates for all of our games in the program in both Indesign and Word format.
You decide on the price and will then get half of the proceeds paid out by OneBookShelf.
To read more about the Free League Workshop program and get started check out the links below!
drivethrurpg.com/cc/30/free-league-work-shop










