Using the ‘Would You Rather’ Game for Reasoning and Reflection @edutopia
Using the ‘Would You Rather’ Game for Reasoning and Reflection  @edutopia
Uploaded December 2024 | Updated September 2026, 1 week ago
A classic decision-making game can help students practice higher-order thinking skills in every subject—and get them to approach content in fresh ways.

Most people are familiar with the game ‘Would You Rather.’ In it, you’re given two options and must choose one, like “Would you rather have pizza or tacos for dinner every night forever?” But beyond a brain break, this simple decision-making game can be transformed into a versatile learning tool—teachers can use the game to encourage reasoning and reflection by bringing new perspectives to class material. Posing quick, fun, critical thinking questions can be useful in all stages of instruction, from gauging students’ background knowledge on a topic while kicking off a new unit to wrapping up a section with a dipstick question assessing what the class has absorbed.

For more strategies on game-based learning, visit: edutopia.org/topic/game-based-learning

Join the Edutopia community today to get articles, videos, and more delivered via email every Wednesday—all tailored to you and your unique role: edut.to/3wEVHUh

*Follow us here:*
Official Website: edutopia.org
YouTube: youtube.com/c/edutopia
Facebook: facebook.com/edutopia
X: twitter.com/edutopia
Instagram: instagram.com/edutopia

#gamebasedlearning #assessment #criticalthinking #studentengagement

© 2024 George Lucas Educational Foundation
Using the ‘Would You Rather’ Game for Reasoning and Reflection60-Second Strategy: NAEM TrackerBuilding Empathy Through Mixed-Media ArtTeaching Teens to Separate Fact From FictionCalibrating Best Practices Across a Whole SchoolScaffolding Deeper Learning With Recall ActivitiesDeveloping Empathy Through StorytellingTapping Into Curiosity to Engage Teens in Challenging ContentHow to Build a Better Attention SpanDeepening Academic Understanding With Tangible ExperiencesHelping Students See Their IEPs as ToolsHow Punch Cards Can Simplify Classroom Management
Edutopia |

Using the ‘Would You Rather’ Game for Reasoning and Reflection

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER