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Dilmer Valecillos | Using The Power Of Unreal 5 With Magic Leap 2 Remote Rendering! @dilmerv | Uploaded August 2023 | Updated October 2024, 1 hour ago.
Today, I will be showing you a NEW Augmented Reality feature that is a part of Magic Leap 2's development tools.

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This feature is called Remote Rendering, and it is now available to everyone using Unreal Engine 5.

Remote Rendering provides ML2 users and developers the capability to render exceptionally high-quality 3D assets through their existing UE5 workflows. This is achieved by leveraging a robust remote machine. In my case, I am using a Titan RTX that will be employed in my host machine. However, this can be accomplished with any RTX card, or by utilizing 2 GeForce RTX 3090 cards or higher, as recommended.

πŸ“™ Official Magic Leap 2 Remote Rendering docs:
https://developer-docs.magicleap.cloud/docs/guides/remote-rendering/remote-rendering

πŸ“š ML2 Remote Rendering Chapters:
00:00 - Intro
00:15 - What is ML2 Remote Rendering & GPU Requirements
00:57 - Generating a 3D room mesh prior to placing high quality 3D Assets in Unreal 5
01:09 - Importing 3D room mesh into Unreal & adding 3D Assets
01:39 - Setting Up the ML2 device bridge & connecting remote rendering with Magic Leap Hub
02:25 - Magic Leap 2 Remote Rendering Demos
04:18 - Magic Leap 2 Remote rendering pre-requisites
04:49 - Magic Leap 2 Remote rendering system requirements
05:32 - Step by Step - How to install all the tools for remote rendering and setting up a new UE5 project from scratch
09:05 - Outro

πŸ’‘ Watch the video below, if you missed my previous ML2 video about Unity ML2 project setup:
πŸ‘‰ youtu.be/KqH0zv3e2AY

Also huge thanks to ​⁠​⁠@MagicLeap for sponsoring this ML2 video!

πŸ₯½ Learn & Get my XR Training from:
learnxr.io

πŸ‘‰ My Blog / πŸ”₯ Newsletter (Subscribe to get up to date XR news)
blog.learnxr.io

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Using The Power Of Unreal 5 With Magic Leap 2 Remote Rendering! @dilmerv

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