@Roundbeargames
  @Roundbeargames
Roundbeargames | Using Generic Models in Humanoid Animations - Unity Tutorial @Roundbeargames | Uploaded May 2020 | Updated October 2024, 6 hours ago.
Some of the old assets in the asset store still look pretty good, but some of them are generic so you might need a few extra steps.

Repository:
github.com/RoundBearChoi/speedball-generic-to-humanoid

Mixamo:
mixamo.com/#

Blender:
blender.org

Speedball Player (Unity Asset Store):
assetstore.unity.com/packages/3d/characters/humanoids/speedball-player-12980?aid=1011larh3

K-pop Dance 10 (Unity Asset Store):
assetstore.unity.com/packages/3d/animations/k-pop-dance-10-87792?aid=1011larh3

Files are available here:
drive.google.com/drive/folders/17Lfpa5r-3zeR1jaT0eJ4nqIR3pkU9ABE?usp=sharing

Check out my 2.5D platformer tutorials:
youtube.com/playlist?list=PLWYGofN_jX5BupV2xLjU1HUvujl_yDIN6

Any questions/comments? Join us on discord:
discord.gg/hAFTgcA

Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
linkedin: linkedin.com/in/jangwon-choi-roundbeargames

Patreon:
patreon.com/roundbeargames

Channel Memberships:
youtube.com/roundbeargames/join

#gamedev #indiegame #unitytutorial #devlog
Using Generic Models in Humanoid Animations - Unity Tutorial#224 Adding Hit Reactions (Part1) - Unity TutorialCreating a Game Window - Using olcPixelGameEngineIndie Devlog - Unity Line of Sight - Top Down Shooter#11 Basic Ragdoll Movement - Unity Tutorial - DevlogHadouken Input Buffer - Fighting Game Devlog #2 - C++#170 Wall Slide (wall jump prep) - Unity Tutorial#24 Camera Shake | Cinemachine | State Driven CameraRoundbearsits - Code With Me #4#113 123 Combo (Part2) - Unity Tutorial[Devlog #5] Player Movement - Unity 2.5D Platformer#171 Wall Jump (Part1) - Unity Tutorial

Using Generic Models in Humanoid Animations - Unity Tutorial @Roundbeargames

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