@Optimus97
  @Optimus97
Optimus97 | [UPSCALED, NO AI] Quake III Arena OST - sonic1/Quad Damage/Xaero theme @Optimus97 | Uploaded 1 year ago | Updated 36 seconds ago
No neural networks here. I might even call this method pretty cheap.

1) I resample the 22kHz track to 48kHz with Wavosaur editor and save it;
2) I use the High Precision FFT pitch shifting with maxed out settings and pitch value of 2, then I cut off the first extra 4096 audio samples and save the file separately;
3) I import the resampled and pitched files into Audacity together (one on top of another), then I use a High Pass filter on the pitched file with 9000 Hz frequency and roll-off of 48dB;
4) I mix-and-render both tracks together and then normalize the result to avoid clipping.

Audio: drive.google.com/file/d/1xEOItpsigWbVS0BQzTV0f7XmJc4tc_4Y/view?usp=drive_link
[UPSCALED, NO AI] Quake III Arena OST - sonic1/Quad Damage/Xaero theme[METAL+ORCH COVER] Loop Hero - Star Hunter (Hunter bossfight)Strike a pose, Callieシオカラーズの日常 opening instrumental[SFM Splatoon 2 Model] Four ThangsHow I did Boss Maries voice effect (quick overview)Obscure Russian TV show intro that had actual HL2 sounds in itIts been ages since I turned on my VCR #vhstapes #queenU Got That [SFM Splatoon re-render in ACTUAL 1080p](UN-unlisted SFM, 2017) An old WIP of Sweetie Bots mental breakdown/Fear MeBarony OST - Minotaur Chase (remade by Optimus97)hello. (Black Mirror intro parody)

[UPSCALED, NO AI] Quake III Arena OST - sonic1/Quad Damage/Xaero theme @Optimus97

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