Uploaded August 2020 | Updated September 2026, 2 weeks ago
Upload your 3D model to Sketchfab directly through RealityCapture app.
Simplify the 3D model and preserve its details.
When you upload to Sketchfab from RealityCapture normal maps are uploaded directly with your 3D model.
View your 3D model easily on a smartphone or experience it as AR/VR.
Download RealityCapture (PPI) for FREE here: bit.ly/2sotr7h
Try it yourself with free sample datasets: bit.ly/3cRBfQp
Explore the 3D model in the video: skfb.ly/6UGWB
RealityCapture tutorial: How to create your first 3D model | Part 1 bit.ly/3bmV2qi
Please like, subscribe, and comment on what you want to see next. Your feedback is much appreciated.
Follow us on:
Instagram instagram.com/capturingrealitycom
LinkedIn linkedin.com/company/capturing-reality
Facebook facebook.com/CapturingRealityCom
Twitter twitter.com/RealityCapture_
Upload your 3D model to Sketchfab directly through RealityCapture app.
Simplify the 3D model and preserve its details.
When you upload to Sketchfab from RealityCapture normal maps are uploaded directly with your 3D model.
View your 3D model easily on a smartphone or experience it as AR/VR.
Download RealityCapture (PPI) for FREE here: bit.ly/2sotr7h
Try it yourself with free sample datasets: bit.ly/3cRBfQp
Explore the 3D model in the video: skfb.ly/6UGWB
RealityCapture tutorial: How to create your first 3D model | Part 1 bit.ly/3bmV2qi
Please like, subscribe, and comment on what you want to see next. Your feedback is much appreciated.
Follow us on:
Instagram instagram.com/capturingrealitycom
LinkedIn linkedin.com/company/capturing-reality
Facebook facebook.com/CapturingRealityCom
Twitter twitter.com/RealityCapture_








![Quick texturing in RealityScan | Tutorial
In this video, we will show you how to speed up texturing by using only half of the cameras. You will learn how to write a sequence into the console and make a button from it for quick texturing.
Here is the sequence (you can paste this into the console) -selectImage g/[02468].jpg/ -editInputSelection Enable texturing and coloring=False -calculateTexture -selectAllImages -editInputSelection Enable texturing and coloring=True
And here is a link to the EDC article - https://dev.epicgames.com/community/learning/tutorials/mPov/capturing-reality-cli-limit-the-number-of-images-for-texturing
Download RealityCapture: https://www.capturingreality.com/DownloadNow
Follow our YouTube channel for more tutorials.
#RealityCapture #Photogrammetry #3DScanning Quick texturing in RealityScan | Tutorial](https://i.ytimg.com/vi/Mm2tiKJq1oQ/mqdefault.jpg)

