Updated LAYERS || Divine || TRIA.os @Enszo
Updated LAYERS || Divine || TRIA.os  @Enszo
Uploaded April 2024 | Updated September 2026, 3 weeks ago
The LAYERS update is here, this time being an actual update. The changes are mainly meant to improve the way the map plays. These include:
- Made the spawn jump possible by just holding w+space
- Orbs are more visible by having a small dot in the middle
- All walljumps now use FrontFaceOnly
- Better sync for effects and the 2nd drop
(Due to this making the clicking section much easier, you can now only miss 10 times instead of the previous 20)

- Second timeline numbers are added back to the spawn and ending pads
- The map now makes use of optimized structure

i'll be doing mor of these up-to-date videos of my maps with small updates after 1.0 releases, just wanted to do this one first as it seems fitting with the other videos i've uploaded recently. you can see these as the videos to share with other people which just showcases the map without any major edits lol

ID: layers // 8559494055

Tria.OS: roblox.com/games/6311279644/TRIA-os
Tria Discord Server: discord.gg/tria

Music used:
Koraii - LAYERS
Updated LAYERS || Divine || TRIA.osMY BEST MAP YET || Vivid (Divine) || Tria.OSWaving Facility | Flood Escape 2 Map Test ROBLOXMonoscapes Modernizing Medal Path || TRIA.os 1.0[The Outreach] RevealMonoscape Teaser | Monochrexs Sequel (Tria.OS)[TRIA.OS] 1.0 RELEASE TEASERthat moment when roblox has a bugFlood Escape 2 | ROBLOX Game Review part 3Flood Escape 2 map test: Digitalization [Insane] by me and othersI revamped Time Machine again (ROBLOX FE2)DYSTOPIAN WORLD IS BACK IN DEVELOPMENT || Teaser 1 || Tria.OS
Enszo |

Updated LAYERS || Divine || TRIA.os

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