Evie (ChickasaurusGL) 🌺 | Unused Pikachu's expression ID test message (Pokémon Yellow) @ChickasaurusGL | Uploaded June 2022 | Updated October 2024, 9 hours ago.
Notes: This is an unused test message in Pokémon Yellow which displays "This expression is No. (x)". ^^ It remains in the final game at 28:4777.
It was used in a debug version (see tcrf.net/Proto:Pok%C3%A9mon_Yellow ) but unlike a lot of the debug features was carried over. In order to get the expression ID, the game reads D447, which is meant to be updated every time you speak to Pikachu (but if you wanted, you could modify it to manipulate the message).
In the Japanese versions, the message is "ナンバー (x) のひょうげんです!"
Using assembly, the following code will print the message.
ld b,28
ld hl,4777
call 3c4c
ret
(06 28 21 77 47 CD 4C 3C C9)
Notes: This is an unused test message in Pokémon Yellow which displays "This expression is No. (x)". ^^ It remains in the final game at 28:4777.
It was used in a debug version (see tcrf.net/Proto:Pok%C3%A9mon_Yellow ) but unlike a lot of the debug features was carried over. In order to get the expression ID, the game reads D447, which is meant to be updated every time you speak to Pikachu (but if you wanted, you could modify it to manipulate the message).
In the Japanese versions, the message is "ナンバー (x) のひょうげんです!"
Using assembly, the following code will print the message.
ld b,28
ld hl,4777
call 3c4c
ret
(06 28 21 77 47 CD 4C 3C C9)