Rokoko | Unreal Mocap Masterclass | Body, Fingers and Face Retargeting | Rokoko Motion Capture @RokokoMotion | Uploaded 10 months ago | Updated 3 hours ago
Our free resource pack currently only works in UE5.3 - you can find them here: rokoko.co/3SJyVmC
This is a collection of Pose assets, control rig assets, and livestreaming assets that will make working with your Rokoko mocap (or any mocap!) much easier in Unreal Engine. In particular, you can find a procedural IK Control Rig asset for UE4 skeleton compatible characters. This was created by Alberto Flores, a very talented UE creator and Rokoko discord mod.
Fix Footsliding in UE5: docs.unrealengine.com/5.1/en-US/fix-foot-sliding-with-ik-retargeter-in-unreal-engine
Character Rigging in UE: youtu.be/mkFY-EN1aEs?si=YCEupMR73pDqevuM
Create Character Control Rigs: youtube.com/watch?v=vqVA4lvpVWQ
---
0:00 - Intro
0:59 - What's We're Going to Cover
1:30 - Free Assets / Control Rig
2:28 - Where to find Metahuman Info
3:10 - Settings Exporting Rokoko Mocap
4:50 - Setting Up Unreal Project
8:13 - Batch Import Mocap
9:54 - UE4 to UE5 Skeleton Mocap Retarget
11:30 - Use Mocap with UE4 Skeleton Character
14:20 - Sequencer Mocap with UE4 Skeleton Character
15:45 - Facial Mocap for ARKit Character
16:26 - Transfer Facial Mocap between Animations
17:55 - Use Mocap with Mixamo/Custom Character
20:30 - Build IK Rig for Mixamo Character
24:20 - Add IK Solver / Goals
26:18 - Fix UE4 IK Rig
27:40 - IK Retargeter
28:45 - Edit Rest Pose in IK Retargeter
32:45 - Sequencer Mocap with Mixamo Character
32:58 - FK Mocap Editing
37:56 - IK Mocap Editing for UE4 Skeleton Characters
44:03 - Parenting IK Hands Together!
51:10 - IK Mocap Editing for UE5 Skeleton Characters
52:30 - Retargeting Mocap in Rokoko Studio
Learn more about Rokoko and stay updated:
Reach us at hi@rokoko.com or the chat on www.rokoko.com
Join our Discord: discord.gg/XumuGXZ7hs
Official Facebook Page: facebook.com/hellorokoko
IG: instagram.com/hellorokoko
Twitter: twitter.com/hellorokoko
LinkedIn: linkedin.com/company/rokoko
Our free resource pack currently only works in UE5.3 - you can find them here: rokoko.co/3SJyVmC
This is a collection of Pose assets, control rig assets, and livestreaming assets that will make working with your Rokoko mocap (or any mocap!) much easier in Unreal Engine. In particular, you can find a procedural IK Control Rig asset for UE4 skeleton compatible characters. This was created by Alberto Flores, a very talented UE creator and Rokoko discord mod.
Fix Footsliding in UE5: docs.unrealengine.com/5.1/en-US/fix-foot-sliding-with-ik-retargeter-in-unreal-engine
Character Rigging in UE: youtu.be/mkFY-EN1aEs?si=YCEupMR73pDqevuM
Create Character Control Rigs: youtube.com/watch?v=vqVA4lvpVWQ
---
0:00 - Intro
0:59 - What's We're Going to Cover
1:30 - Free Assets / Control Rig
2:28 - Where to find Metahuman Info
3:10 - Settings Exporting Rokoko Mocap
4:50 - Setting Up Unreal Project
8:13 - Batch Import Mocap
9:54 - UE4 to UE5 Skeleton Mocap Retarget
11:30 - Use Mocap with UE4 Skeleton Character
14:20 - Sequencer Mocap with UE4 Skeleton Character
15:45 - Facial Mocap for ARKit Character
16:26 - Transfer Facial Mocap between Animations
17:55 - Use Mocap with Mixamo/Custom Character
20:30 - Build IK Rig for Mixamo Character
24:20 - Add IK Solver / Goals
26:18 - Fix UE4 IK Rig
27:40 - IK Retargeter
28:45 - Edit Rest Pose in IK Retargeter
32:45 - Sequencer Mocap with Mixamo Character
32:58 - FK Mocap Editing
37:56 - IK Mocap Editing for UE4 Skeleton Characters
44:03 - Parenting IK Hands Together!
51:10 - IK Mocap Editing for UE5 Skeleton Characters
52:30 - Retargeting Mocap in Rokoko Studio
Learn more about Rokoko and stay updated:
Reach us at hi@rokoko.com or the chat on www.rokoko.com
Join our Discord: discord.gg/XumuGXZ7hs
Official Facebook Page: facebook.com/hellorokoko
IG: instagram.com/hellorokoko
Twitter: twitter.com/hellorokoko
LinkedIn: linkedin.com/company/rokoko