@Louie_
  @Louie_
LouieM | Unreal Engine - Soft Smoke/Cloud Particles @Louie_ | Uploaded 7 years ago | Updated 1 hour ago
Simple particle emitter using a mesh and subsurface scattering profile to create simple smoke or clouds in a cartoon style.

Mesh is just a simple cloud mesh, material is fully rough with only Color and Normal maps. With a simple Subsurface Profile with max falloff from white to very lightly blue/gray.
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Unreal Engine - Soft Smoke/Cloud Particles @Louie_

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