LouieM | Unreal Engine - Soft Smoke/Cloud Particles @Louie_ | Uploaded 7 years ago | Updated 1 hour ago
Simple particle emitter using a mesh and subsurface scattering profile to create simple smoke or clouds in a cartoon style.
Mesh is just a simple cloud mesh, material is fully rough with only Color and Normal maps. With a simple Subsurface Profile with max falloff from white to very lightly blue/gray.
Simple particle emitter using a mesh and subsurface scattering profile to create simple smoke or clouds in a cartoon style.
Mesh is just a simple cloud mesh, material is fully rough with only Color and Normal maps. With a simple Subsurface Profile with max falloff from white to very lightly blue/gray.