Uploaded October 2023 | Updated September 2026, 2 weeks ago
Topic: Technical Shading In Unreal - Shapes & Patterns
In this video we take a look at how to create some useful Shapes & Patterns easily in HLSL. We will briefly take a look at how to also add movement or motion to these shapes and patterns. Within this video we will create Concentric Circles, Mandelbrot Patterns, Sine Grid and a Adjustable Flower Shape.
3 Free Code Examples FREE on the Patreon.
patreon.com/posts/90973013
Full Patreons get the PDF of this video and a total of 25 of Patterns/Shapes with their source code.
HLSL Tutorial Series:
youtube.com/playlist?list=PLoHLpVCC9RmMMmW5eP1aAyJrTjxd46rx_
Patreon:
patreon.com/renderBucket
Discord:
discord.gg/BxsersBPQc
Tags:
Computer Graphics, Mandelbrot, Procedural Patterns, Animated Patterns, HLSL Tutorials, Shader Coding, Graphics Programming, Math Patterns, Concentric Circles, HLSL For Beginners, HLSL Cheat Sheet
Topic: Technical Shading In Unreal - Shapes & Patterns
In this video we take a look at how to create some useful Shapes & Patterns easily in HLSL. We will briefly take a look at how to also add movement or motion to these shapes and patterns. Within this video we will create Concentric Circles, Mandelbrot Patterns, Sine Grid and a Adjustable Flower Shape.
3 Free Code Examples FREE on the Patreon.
patreon.com/posts/90973013
Full Patreons get the PDF of this video and a total of 25 of Patterns/Shapes with their source code.
HLSL Tutorial Series:
youtube.com/playlist?list=PLoHLpVCC9RmMMmW5eP1aAyJrTjxd46rx_
Patreon:
patreon.com/renderBucket
Discord:
discord.gg/BxsersBPQc
Tags:
Computer Graphics, Mandelbrot, Procedural Patterns, Animated Patterns, HLSL Tutorials, Shader Coding, Graphics Programming, Math Patterns, Concentric Circles, HLSL For Beginners, HLSL Cheat Sheet



![Subway Caution Stripe - Substance 3D Designer - Intro To Procedural Surfacing [3/3]
Summary:
Part 3/3
Learn how to create surfaces/textures procedurally in Adobe Substance 3D Designer/Substance Designer.
This video we export our textures from Substance Designer and use Blender to turn our heightmap into a high quality 3D asset using displacement and decimation.
Patreon:
https://patreon.com/renderBucket
Discord:
https://discord.gg/BxsersBPQc Subway Caution Stripe - Substance 3D Designer - Intro To Procedural Surfacing [3/3]](https://i.ytimg.com/vi/xa3Y6nKsazA/mqdefault.jpg)





