Unreal Engine 4 - Zelda Ocarina of Time - Pot Room Hyrule Castle in UE4 @MarvelMaster
Unreal Engine 4 - Zelda Ocarina of Time - Pot Room Hyrule Castle in UE4  @MarvelMaster
Uploaded December 2016 | Updated September 2026, 4 days ago
Got my hands on working with some physics and destruction :D
Result seems to be pretty decent.
Also added Combat animations and Navi

- Pots, Boxes, Shield, Navi and Sword Model are selfmade
- original N64 OoT animations heavily edited for UE4
- Link Model by Taco Steam for SFM

I got some more realy realy epic gameplay finished already but the map for showcasing is still under construction.
If I Hit 1000 Subscribes this and following demos will be released for everybody.

Nice inside House Music by:
--The Marcus Hedges Trend Orchestra--
visit his channel if you liked that music ;)
youtube.com/channel/UCzkfkq385PdkI3CTfC0kgBA
- House Theme Orchestrated

Epic Hyrule Castle Orchestra by:
--ZREO--
zreomusic.com/listen
- House


Thanks to Epic and Nvidia for the tools :D

______________________ PC SPECS _____________________________

-CPU: i7-4770
-GPU: Asus GTX 970 Direct CU Mini
-MB: Gigabyte GA-Z87X-D3H
-Ram: 16GB 2x 8192MB HyperX Savage RED DDR3-1600
-PSU: Corsair VS550 Watts
-Case: Antec 1200

-Keyboard: Logitec Access
-Mouse: Logitec MX 518
-DrawTablet: by ALDI Nord

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I dont get any sponsoring or support from Nintendo.
All basic Zelda Art belongs to Nintendo


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Want to make a donation?
paypal.me/marvelmasteryt

All donation money flows into better software, equipement and assets.
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Marvel Master (Marvelmaster) |

Unreal Engine 4 - Zelda Ocarina of Time - Pot Room Hyrule Castle in UE4

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